X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FHall.vue;h=2180509c6ce3adbb77d8d155b6523743f3665540;hb=dac395887d96e2d642b209c6db6aaacc3ffacb34;hp=ee7e01b5388f4838aeb4dd9a05e8716913d10ad8;hpb=ed06d9e92387e60fc15d7c9768dd5680605e35d1;p=vchess.git diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue index ee7e01b5..2180509c 100644 --- a/client/src/views/Hall.vue +++ b/client/src/views/Hall.vue @@ -14,15 +14,21 @@ main fieldset label(for="selectVariant") {{ st.tr["Variant"] }} select#selectVariant(v-model="newchallenge.vid") - option(v-for="v in st.variants" :value="v.id") {{ v.name }} + option(v-for="v in st.variants" :value="v.id" + :selected="newchallenge.vid==v.id") + | {{ v.name }} fieldset label(for="timeControl") {{ st.tr["Time control"] }} + div#predefinedTimeControls + button 3+2 + button 5+3 + button 15+5 input#timeControl(type="text" v-model="newchallenge.timeControl" - placeholder="3m+2s, 1h+30s, 7d+1d ...") + placeholder="5+0, 1h+30s, 7d+1d ...") fieldset(v-if="st.user.id > 0") label(for="selectPlayers") {{ st.tr["Play with? (optional)"] }} input#selectPlayers(type="text" v-model="newchallenge.to") - fieldset(v-if="st.user.id > 0") + fieldset(v-if="st.user.id > 0 && newchallenge.to.length > 0") label(for="inputFen") {{ st.tr["FEN (optional)"] }} input#inputFen(type="text" v-model="newchallenge.fen") button(@click="newChallenge") {{ st.tr["Send challenge"] }} @@ -96,9 +102,9 @@ export default { infoMessage: "", newchallenge: { fen: "", - vid: 0, + vid: localStorage.getItem("vid") || "", to: "", //name of challenged player (if any) - timeControl: "", //"2m+2s" ...etc + timeControl: localStorage.getItem("timeControl") || "", }, }; }, @@ -131,8 +137,13 @@ export default { const chall = JSON.parse(localStorage.getItem("challenge") || "false"); if (!!chall) { - if ((Date.now() - chall.added)/1000 <= 30*60) + // NOTE: a challenge survives 3 minutes, for potential connection issues + if ((Date.now() - chall.added)/1000 <= 3*60) + { + chall.added = Date.now(); //update added time, for next disconnect... this.challenges.push(chall); + localStorage.setItem("challenge", JSON.stringify(chall)); + } else localStorage.removeItem("challenge"); } @@ -196,6 +207,13 @@ export default { }; this.st.conn.onclose = socketCloseListener; }, + mounted: function() { + document.querySelectorAll("#predefinedTimeControls > button").forEach( + (b) => { b.addEventListener("click", + () => { this.newchallenge.timeControl = b.innerHTML; } + )} + ); + }, methods: { // Helpers: filterChallenges: function(type) { @@ -240,7 +258,6 @@ export default { sendSomethingTo: function(to, code, obj, warnDisconnected) { const doSend = (code, obj, sid) => { this.st.conn.send(JSON.stringify(Object.assign( - {}, {code: code}, obj, {target: sid} @@ -254,19 +271,21 @@ export default { if (!targetSid) { if (!!warnDisconnected) - alert("Warning: " + pname + " is not connected"); + alert("Warning: " + to + " is not connected"); + return false; } else doSend(code, obj, targetSid); } else { - // Open challenge: send to all connected players (except us) + // Open challenge: send to all connected players (me excepted) Object.keys(this.people).forEach(sid => { if (sid != this.st.user.sid) doSend(code, obj, sid); }); } + return true; }, // Messaging center: socketMessageListener: function(msg) { @@ -314,11 +333,19 @@ export default { case "askchallenge": { // Send my current live challenge (if any) - const cIdx = this.challenges - .findIndex(c => c.from.sid == this.st.user.sid && c.type == "live"); + const cIdx = this.challenges.findIndex(c => + c.from.sid == this.st.user.sid && c.type == "live"); if (cIdx >= 0) { const c = this.challenges[cIdx]; + if (!!c.to) + { + // Only share targeted challenges to the targets: + const toSid = Object.keys(this.people).find(k => + this.people[k].name == c.to); + if (toSid != data.from) + return; + } const myChallenge = { // Minimal challenge informations: (from not required) @@ -326,7 +353,7 @@ export default { to: c.to, fen: c.fen, vid: c.vid, - timeControl: c.timeControl + timeControl: c.timeControl, }; this.st.conn.send(JSON.stringify({code:"challenge", chall:myChallenge, target:data.from})); @@ -349,7 +376,11 @@ export default { { // Receive game from some player (+sid) // NOTE: it may be correspondance (if newgame while we are connected) - if (this.games.every(g => g.id != data.game.id)) //ignore duplicates + // If duplicate found: select rid (remote ID) at random + let game = this.games.find(g => g.id == data.game.id); + if (!!game && Math.random() < 0.5) + game.rid = data.from; + else { let newGame = data.game; newGame.type = this.classifyObject(data.game); @@ -380,8 +411,9 @@ export default { } case "refusechallenge": { - alert(this.people[data.from].name + " declined your challenge"); ArrayFun.remove(this.challenges, c => c.id == data.cid); + localStorage.removeItem("challenge"); + alert(this.people[data.from].name + " declined your challenge"); break; } case "deletechallenge": @@ -433,6 +465,8 @@ export default { }; }, newChallenge: async function() { + if (this.newchallenge.vid == "") + return alert("Please select a variant"); const vname = this.getVname(this.newchallenge.vid); const vModule = await import("@/variants/" + vname + ".js"); window.V = vModule.VariantRules; @@ -449,7 +483,29 @@ export default { const finishAddChallenge = (cid,warnDisconnected) => { chall.id = cid || "c" + getRandString(); // Send challenge to peers (if connected) - this.sendSomethingTo(chall.to, "challenge", {chall:chall}, !!warnDisconnected); + const isSent = this.sendSomethingTo(chall.to, "challenge", + {chall:chall}, !!warnDisconnected); + if (!isSent) + return; + // Remove old challenge if any (only one at a time): + const cIdx = this.challenges.findIndex(c => + c.from.sid == this.st.user.sid && c.type == ctype); + if (cIdx >= 0) + { + // Delete current challenge (will be replaced now) + this.sendSomethingTo(this.challenges[cIdx].to, + "deletechallenge", {cid:this.challenges[cIdx].id}); + if (ctype == "corr") + { + ajax( + "/challenges", + "DELETE", + {id: this.challenges[cIdx].id} + ); + } + this.challenges.splice(cIdx, 1); + } + // Add new challenge: chall.added = Date.now(); // NOTE: vname and type are redundant (can be deduced from timeControl + vid) chall.type = ctype; @@ -462,25 +518,11 @@ export default { this.challenges.push(chall); if (ctype == "live") localStorage.setItem("challenge", JSON.stringify(chall)); + // Also remember timeControl + vid for quicker further challenges: + localStorage.setItem("timeControl", chall.timeControl); + localStorage.setItem("vid", chall.vid); document.getElementById("modalNewgame").checked = false; }; - const cIdx = this.challenges.findIndex( - c => c.from.sid == this.st.user.sid && c.type == ctype); - if (cIdx >= 0) - { - // Delete current challenge (will be replaced now) - this.sendSomethingTo(this.challenges[cIdx].to, - "deletechallenge", {cid:this.challenges[cIdx].id}); - if (ctype == "corr") - { - ajax( - "/challenges", - "DELETE", - {id: this.challenges[cIdx].id} - ); - } - this.challenges.splice(cIdx, 1); - } if (ctype == "live") { // Live challenges have a random ID @@ -525,6 +567,14 @@ export default { code: "refusechallenge", cid: c.id, target: c.from.sid})); } + // TODO: refactor the "sendSomethingTo()" function + if (!c.to) + this.sendSomethingTo(null, "deletechallenge", {cid:c.id}); + else + { + this.st.conn.send(JSON.stringify({ + code:"deletechallenge", target: c.from.sid, cid: c.id})); + } } else //my challenge { @@ -538,11 +588,10 @@ export default { } else //live localStorage.removeItem("challenge"); + this.sendSomethingTo(c.to, "deletechallenge", {cid:c.id}); } - // In (almost) all cases, the challenge is consumed: + // In all cases, the challenge is consumed: ArrayFun.remove(this.challenges, ch => ch.id == c.id); - // NOTE: deletechallenge event might be redundant (but it's easier this way) - this.sendSomethingTo((!!c.to ? c.from : null), "deletechallenge", {cid:c.id}); }, // NOTE: when launching game, the challenge is already deleted launchGame: async function(c) { @@ -558,21 +607,22 @@ export default { vname: c.vname, //theoretically vid is enough, but much easier with vname timeControl: c.timeControl, }; - let target = c.from.sid; //may not be defined if corr + offline opp - if (!target) + let oppsid = c.from.sid; //may not be defined if corr + offline opp + if (!oppsid) { - target = Object.keys(this.people).find(sid => + oppsid = Object.keys(this.people).find(sid => this.people[sid].id == c.from.id); } const tryNotifyOpponent = () => { - if (!!target) //opponent is online + if (!!oppsid) //opponent is online { this.st.conn.send(JSON.stringify({code:"newgame", - gameInfo:gameInfo, target:target, cid:c.id})); + gameInfo:gameInfo, target:oppsid, cid:c.id})); } }; if (c.type == "live") { + // NOTE: in this case we are sure opponent is online tryNotifyOpponent(); this.startNewGame(gameInfo); } @@ -590,14 +640,19 @@ export default { ); } // Send game info to everyone except opponent (and me) - this.st.conn.send(JSON.stringify({code:"game", - game: { //minimal game info: - id: gameInfo.id, - players: gameInfo.players.map(p => p.name), - vid: gameInfo.vid, - timeControl: gameInfo.timeControl, - }, - oppsid: target})); + Object.keys(this.people).forEach(sid => { + if (![this.st.user.sid,oppsid].includes(sid)) + { + this.st.conn.send(JSON.stringify({code:"game", + game: { //minimal game info: + id: gameInfo.id, + players: gameInfo.players, + vid: gameInfo.vid, + timeControl: gameInfo.timeControl, + }, + target: sid})); + } + }); }, // NOTE: for live games only (corr games start on the server) startNewGame: function(gameInfo) {