X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FGame.vue;h=e417e5e434506fb7adf826616edc9b4d0b5e772f;hb=e69f159dfdeb8dbe5eee89c6e6f78fd9e7323640;hp=5eeb7fd5a6b472b38abd87fd7e42ff7ba2bc64a7;hpb=2cc10cdbc230f82202bdddb7a244c903c05ab351;p=vchess.git
diff --git a/client/src/views/Game.vue b/client/src/views/Game.vue
index 5eeb7fd5..e417e5e4 100644
--- a/client/src/views/Game.vue
+++ b/client/src/views/Game.vue
@@ -11,13 +11,14 @@
button(@click="abortGame") {{ st.tr["Game is too boring"] }}
BaseGame(:game="game" :vr="vr" ref="basegame"
@newmove="processMove" @gameover="gameOver")
- // TODO: also show players names
+ textarea#mvMessage(v-if="game.type=='corr'" v-model="corrMsg")
+ div Names: {{ game.players[0].name }} - {{ game.players[1].name }}
div Time: {{ virtualClocks[0] }} - {{ virtualClocks[1] }}
.button-group(v-if="game.mode!='analyze' && game.score=='*'")
button(@click="offerDraw") Draw
button(@click="() => abortGame()") Abort
button(@click="resign") Resign
- div(v-if="game.mode=='corr'")
+ div(v-if="game.type=='corr'")
textarea(v-show="score=='*' && vr.turn==game.mycolor" v-model="corrMsg")
div(v-show="cursor>=0") {{ moves[cursor].message }}
@@ -27,15 +28,7 @@
// ==> après, implémenter/vérifier les passages de challenges + parties en cours
// observer,
// + problèmes, habiller et publier. (+ corr...)
- // TODO: how to know who is observing ? Send message to everyone with game ID ?
- // and then just listen to (dis)connect events
- // server always send "connect on " + URL ; then add to observers if game...
-// router when access a game page tell to server I joined + game ID (no need rid)
-// and ask server for current joined (= observers)
// when send to chat (or a move), reach only this group (send gid along)
-// -> doivent être enregistrés comme observers au niveau du serveur...
- // non: poll users + events startObserving / stopObserving
- // (Ã faire au niveau du routeur ?)
-->
+
+