X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FGame.vue;h=1b82d81f30db8c5d9be0e1d9a55fe2295cdc67d6;hb=604b951e4dc4647da9b251c5fff4ecb4c7b1b298;hp=e77492f0da0d212d04cd6bac2c4422341cdca0ed;hpb=ed06d9e92387e60fc15d7c9768dd5680605e35d1;p=vchess.git
diff --git a/client/src/views/Game.vue b/client/src/views/Game.vue
index e77492f0..1b82d81f 100644
--- a/client/src/views/Game.vue
+++ b/client/src/views/Game.vue
@@ -1,25 +1,26 @@
main
- input#modalChat.modal(type="checkbox" @change="toggleChat")
- div#chatWrap(role="dialog" data-checkbox="modalChat"
- aria-labelledby="inputChat")
+ input#modalChat.modal(type="checkbox" @click="resetChatColor()")
+ div#chatWrap(role="dialog" data-checkbox="modalChat")
#chat.card
label.modal-close(for="modalChat")
#participants
- span {{ Object.keys(people).length }} participant(s):
+ span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }}
span(v-for="p in Object.values(people)" v-if="!!p.name")
| {{ p.name }}
span.anonymous(v-if="Object.values(people).some(p => !p.name)")
| + @nonymous
Chat(:players="game.players" :pastChats="game.chats"
- @newchat-sent="finishSendChat" @newchat-received="processChat")
+ :newChat="newChat" @mychat="processChat")
.row
#aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2
+ span.variant-info {{ game.vname }}
button#chatBtn(onClick="doClick('modalChat')") Chat
#actions(v-if="game.score=='*'")
- button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") Draw
- button(@click="abortGame") Abort
- button(@click="resign") Resign
+ button(@click="clickDraw()" :class="{['draw-' + drawOffer]: true}")
+ | {{ st.tr["Draw"] }}
+ button(v-if="!!game.mycolor" @click="abortGame()") {{ st.tr["Abort"] }}
+ button(v-if="!!game.mycolor" @click="resign()") {{ st.tr["Resign"] }}
#playersInfo
p
span.name(:class="{connected: isConnected(0)}")
@@ -29,8 +30,7 @@ main
span.name(:class="{connected: isConnected(1)}")
| {{ game.players[1].name || "@nonymous" }}
span.time(v-if="game.score=='*'") {{ virtualClocks[1] }}
- BaseGame(:game="game" :vr="vr" ref="basegame"
- @newmove="processMove" @gameover="gameOver")
+ BaseGame(:game="game" :vr="vr" @newmove="processMove" @gameover="gameOver")