X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FWildebeest.js;h=fe2a0c04dd35f490cc768f4914f2f69c33ea56b1;hb=6f2f94374f1e73c375edf732d9425e575e81fff7;hp=bf5c178b90fdc149300ac8db53ed8927a623504e;hpb=3a2a7b5fd3c6bfd0752838094c27e1fb6172d109;p=vchess.git diff --git a/client/src/variants/Wildebeest.js b/client/src/variants/Wildebeest.js index bf5c178b..fe2a0c04 100644 --- a/client/src/variants/Wildebeest.js +++ b/client/src/variants/Wildebeest.js @@ -2,7 +2,7 @@ import { ChessRules } from "@/base_rules"; import { ArrayFun } from "@/utils/array"; import { sample, randInt } from "@/utils/alea"; -export const VariantRules = class WildebeestRules extends ChessRules { +export class WildebeestRules extends ChessRules { static get size() { return { x: 10, y: 11 }; } @@ -20,7 +20,9 @@ export const VariantRules = class WildebeestRules extends ChessRules { static get steps() { return Object.assign( - ChessRules.steps, //add camel moves: + {}, + ChessRules.steps, + // Add camel moves: { c: [ [-3, -1], @@ -196,28 +198,28 @@ export const VariantRules = class WildebeestRules extends ChessRules { ); } - isAttacked(sq, colors) { + isAttacked(sq, color) { return ( - super.isAttacked(sq, colors) || - this.isAttackedByCamel(sq, colors) || - this.isAttackedByWildebeest(sq, colors) + super.isAttacked(sq, color) || + this.isAttackedByCamel(sq, color) || + this.isAttackedByWildebeest(sq, color) ); } - isAttackedByCamel(sq, colors) { + isAttackedByCamel(sq, color) { return this.isAttackedBySlideNJump( sq, - colors, + color, V.CAMEL, V.steps[V.CAMEL], "oneStep" ); } - isAttackedByWildebeest(sq, colors) { + isAttackedByWildebeest(sq, color) { return this.isAttackedBySlideNJump( sq, - colors, + color, V.WILDEBEEST, V.steps[V.KNIGHT].concat(V.steps[V.CAMEL]), "oneStep" @@ -225,10 +227,7 @@ export const VariantRules = class WildebeestRules extends ChessRules { } getCurrentScore() { - if (this.atLeastOneMove()) - // game not over - return "*"; - + if (this.atLeastOneMove()) return "*"; // No valid move: game is lost (stalemate is a win) return this.turn == "w" ? "0-1" : "1-0"; } @@ -247,9 +246,9 @@ export const VariantRules = class WildebeestRules extends ChessRules { static GenRandInitFen(randomness) { if (!randomness) randomness = 2; if (randomness == 0) - return "rnccwkqbbnr/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/RNBBQKWCCNR w 0 akak -"; + return "rnccwkqbbnr/ppppppppppp/92/92/92/92/92/92/PPPPPPPPPPP/RNBBQKWCCNR w 0 akak -"; - let pieces = { w: new Array(10), b: new Array(10) }; + let pieces = { w: new Array(11), b: new Array(11) }; let flags = ""; for (let c of ["w", "b"]) { if (c == 'b' && randomness == 1) { @@ -314,7 +313,7 @@ export const VariantRules = class WildebeestRules extends ChessRules { } return ( pieces["b"].join("") + - "/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/" + + "/ppppppppppp/92/92/92/92/92/92/PPPPPPPPPPP/" + pieces["w"].join("").toUpperCase() + " w 0 " + flags + " -" );