X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FSuction.js;h=9ac5b4424a4df2f6ca70cd703ec5aa1592204dec;hb=3a2a7b5fd3c6bfd0752838094c27e1fb6172d109;hp=bfb9fa00951862e8625e25296ca320e9130758f3;hpb=31e9e40ad45faba38612982cfb1d6bdfd98ae20f;p=vchess.git diff --git a/client/src/variants/Suction.js b/client/src/variants/Suction.js index bfb9fa00..9ac5b442 100644 --- a/client/src/variants/Suction.js +++ b/client/src/variants/Suction.js @@ -1,6 +1,48 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; -export const VariantRules = class AntimatterRules extends ChessRules { +export const VariantRules = class SuctionRules extends ChessRules { + static get HasFlags() { + return false; + } + + setOtherVariables(fen) { + +console.log(fen); + + super.setOtherVariables(fen); + // Local stack of "captures" + this.cmoves = []; + const cmove = V.ParseFen(fen).cmove; + if (cmove == "-") this.cmoves.push(null); + else { + this.cmoves.push({ + start: ChessRules.SquareToCoords(cmove.substr(0, 2)), + end: ChessRules.SquareToCoords(cmove.substr(2)) + }); + } + } + + static ParseFen(fen) { + return Object.assign({}, ChessRules.ParseFen(fen), { + cmove: fen.split(" ")[4] + }); + } + + static IsGoodFen(fen) { + if (!ChessRules.IsGoodFen(fen)) return false; + const fenParts = fen.split(" "); + if (fenParts.length != 6) return false; + if (fenParts[5] != "-" && !fenParts[5].match(/^([a-h][1-8]){2}$/)) + return false; + return true; + } + + getCmove(move) { + if (move.vanish.length == 2) + return { start: move.start, end: move.end }; + return null; + } + getBasicMove([sx, sy], [ex, ey]) { const startColor = this.getColor(sx, sy); const startPiece = this.getPiece(sx, sy); @@ -121,32 +163,64 @@ export const VariantRules = class AntimatterRules extends ChessRules { return []; } - updateVariables(move) { - super.updateVariables(move); + // Does m2 un-do m1 ? (to disallow undoing captures) + oppositeMoves(m1, m2) { + return ( + m1 && + m2.vanish.length == 2 && + m1.start.x == m2.start.x && + m1.end.x == m2.end.x && + m1.start.y == m2.start.y && + m1.end.y == m2.end.y + ); + } + + filterValid(moves) { + if (moves.length == 0) return []; + const color = this.turn; + return moves.filter(m => { + const L = this.cmoves.length; //at least 1: init from FEN + return !this.oppositeMoves(this.cmoves[L - 1], m); + }); + } + + static GenRandInitFen(randomness) { + // Add empty cmove: + return ChessRules.GenRandInitFen(randomness).slice(0, -6) + "- -"; + } + + getFen() { + const L = this.cmoves.length; + const cmoveFen = !this.cmoves[L - 1] + ? "-" + : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + + ChessRules.CoordsToSquare(this.cmoves[L - 1].end); + return super.getFen() + " " + cmoveFen; + } + + postPlay(move) { + super.postPlay(move); if (move.vanish.length == 2) { // Was opponent king swapped? if (move.vanish[1].p == V.KING) this.kingPos[this.turn] = [move.appear[1].x, move.appear[1].y]; } + this.cmoves.push(this.getCmove(move)); } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); if (move.appear.length == 2) { - // Was opponent king swapped? if (move.appear[1].p == V.KING) - this.kingPos[move.vanish[1].c] = [move.vanish[1].x,move.vanish[1].y]; + this.kingPos[move.vanish[1].c] = [move.vanish[1].x, move.vanish[1].y]; } + this.cmoves.pop(); } atLeastOneMove() { return true; } - filterValid(moves) { - return moves; - } - getCheckSquares() { return []; } @@ -166,4 +240,28 @@ export const VariantRules = class AntimatterRules extends ChessRules { // Very simple criterion for now: kings position return this.kingPos["w"][0] + this.kingPos["b"][0]; } + + getNotation(move) { + // Translate final square + const finalSquare = V.CoordsToSquare(move.end); + + const piece = this.getPiece(move.start.x, move.start.y); + if (piece == V.PAWN) { + // Pawn move + let notation = ""; + if (move.vanish.length == 2) { + // Capture + const startColumn = V.CoordToColumn(move.start.y); + notation = startColumn + "x" + finalSquare; + } + else notation = finalSquare; + return notation; + } + // Piece movement + return ( + piece.toUpperCase() + + (move.vanish.length == 2 ? "x" : "") + + finalSquare + ); + } };