X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FSuction.js;h=7fff939e9329a40682106074cdbafb9411d7e91b;hb=964eda04ad6415b4ec95387ea08b63a3d0f0f9cc;hp=a39bec0b227e295bf25cbfbf1aac8f767e8add00;hpb=b0a0468aa6f436f2ad4962492561ef430a3bc15c;p=vchess.git diff --git a/client/src/variants/Suction.js b/client/src/variants/Suction.js index a39bec0b..7fff939e 100644 --- a/client/src/variants/Suction.js +++ b/client/src/variants/Suction.js @@ -1,6 +1,16 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; +import { SuicideRules } from "@/variants/Suicide"; + +export class SuctionRules extends ChessRules { + static get PawnSpecs() { + return Object.assign( + {}, + ChessRules.PawnSpecs, + // No promotions: + { promotions: [V.PAWN] } + ); + } -export const VariantRules = class SuctionRules extends ChessRules { static get HasFlags() { return false; } @@ -20,16 +30,17 @@ export const VariantRules = class SuctionRules extends ChessRules { } static ParseFen(fen) { - return Object.assign({}, ChessRules.ParseFen(fen), { - cmove: fen.split(" ")[4] - }); + return Object.assign( + ChessRules.ParseFen(fen), + { cmove: fen.split(" ")[4] } + ); } static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParts = fen.split(" "); - if (fenParts.length != 6) return false; - if (fenParts[5] != "-" && !fenParts[5].match(/^([a-h][1-8]){2}$/)) + if (fenParts.length != 5) return false; + if (fenParts[4] != "-" && !fenParts[4].match(/^([a-h][1-8]){2}$/)) return false; return true; } @@ -85,50 +96,8 @@ export const VariantRules = class SuctionRules extends ChessRules { return mv; } - getPotentialPawnMoves([x, y]) { - const color = this.turn; + getEnpassantCaptures([x, y], shiftX) { let moves = []; - const [sizeX, sizeY] = [V.size.x, V.size.y]; - const shiftX = color == "w" ? -1 : 1; - const startRank = color == "w" ? sizeX - 2 : 1; - const firstRank = color == "w" ? sizeX - 1 : 0; - - if (x + shiftX >= 0 && x + shiftX < sizeX) { - // One square forward - if (this.board[x + shiftX][y] == V.EMPTY) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y], { - c: color, - p: "p" - }) - ); - if ( - [startRank,firstRank].includes(x) && - this.board[x + 2 * shiftX][y] == V.EMPTY - ) { - // Two squares jump - moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y])); - } - } - // Swaps - for (let shiftY of [-1, 1]) { - if ( - y + shiftY >= 0 && - y + shiftY < sizeY && - this.board[x + shiftX][y + shiftY] != V.EMPTY && - this.canTake([x, y], [x + shiftX, y + shiftY]) - ) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y + shiftY], { - c: color, - p: "p" - }) - ); - } - } - } - - // En passant const Lep = this.epSquares.length; const epSquare = this.epSquares[Lep - 1]; //always at least one element if ( @@ -137,7 +106,7 @@ export const VariantRules = class SuctionRules extends ChessRules { Math.abs(epSquare.y - y) == 1 ) { let enpassantMove = this.getBasicMove([x, y], [epSquare.x, epSquare.y]); - const oppCol = V.GetOppCol(color); + const oppCol = V.GetOppCol(this.turn); enpassantMove.vanish.push({ x: x, y: epSquare.y, @@ -152,7 +121,6 @@ export const VariantRules = class SuctionRules extends ChessRules { }); moves.push(enpassantMove); } - return moves; } @@ -163,7 +131,7 @@ export const VariantRules = class SuctionRules extends ChessRules { // Does m2 un-do m1 ? (to disallow undoing captures) oppositeMoves(m1, m2) { return ( - m1 && + !!m1 && m2.vanish.length == 2 && m1.start.x == m2.start.x && m1.end.x == m2.end.x && @@ -174,7 +142,6 @@ export const VariantRules = class SuctionRules extends ChessRules { filterValid(moves) { if (moves.length == 0) return []; - const color = this.turn; return moves.filter(m => { const L = this.cmoves.length; //at least 1: init from FEN return !this.oppositeMoves(this.cmoves[L - 1], m); @@ -183,16 +150,25 @@ export const VariantRules = class SuctionRules extends ChessRules { static GenRandInitFen(randomness) { // Add empty cmove: - return ChessRules.GenRandInitFen(randomness).slice(0, -6) + "- -"; + return SuicideRules.GenRandInitFen(randomness) + " -"; } - getFen() { + getCmoveFen() { const L = this.cmoves.length; - const cmoveFen = !this.cmoves[L - 1] - ? "-" - : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + - ChessRules.CoordsToSquare(this.cmoves[L - 1].end); - return super.getFen() + " " + cmoveFen; + return ( + !this.cmoves[L - 1] + ? "-" + : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + + ChessRules.CoordsToSquare(this.cmoves[L - 1].end) + ); + } + + getFen() { + return super.getFen() + " " + this.getCmoveFen(); + } + + getFenForRepeat() { + return super.getFenForRepeat() + "_" + this.getCmoveFen(); } postPlay(move) { @@ -225,10 +201,8 @@ export const VariantRules = class SuctionRules extends ChessRules { getCurrentScore() { const color = this.turn; const kp = this.kingPos[color]; - if (color == "w" && kp[0] == 0) - return "0-1"; - if (color == "b" && kp[0] == V.size.x - 1) - return "1-0"; + if (color == "w" && kp[0] == 0) return "0-1"; + if (color == "b" && kp[0] == V.size.x - 1) return "1-0"; // King is not on the opposite edge: game not over return "*"; }