X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FSuction.js;h=77aef39aa6abb0f2448de4a4ae430b2c32255cef;hb=4313762da3237b04f204e121a20cab3ba7bb5dd2;hp=9ac5b4424a4df2f6ca70cd703ec5aa1592204dec;hpb=3a2a7b5fd3c6bfd0752838094c27e1fb6172d109;p=vchess.git diff --git a/client/src/variants/Suction.js b/client/src/variants/Suction.js index 9ac5b442..77aef39a 100644 --- a/client/src/variants/Suction.js +++ b/client/src/variants/Suction.js @@ -1,14 +1,22 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; +import { SuicideRules } from "@/variants/Suicide"; + +export class SuctionRules extends ChessRules { + + static get PawnSpecs() { + return Object.assign( + {}, + ChessRules.PawnSpecs, + // No promotions: + { promotions: [V.PAWN] } + ); + } -export const VariantRules = class SuctionRules extends ChessRules { static get HasFlags() { return false; } setOtherVariables(fen) { - -console.log(fen); - super.setOtherVariables(fen); // Local stack of "captures" this.cmoves = []; @@ -23,16 +31,17 @@ console.log(fen); } static ParseFen(fen) { - return Object.assign({}, ChessRules.ParseFen(fen), { - cmove: fen.split(" ")[4] - }); + return Object.assign( + ChessRules.ParseFen(fen), + { cmove: fen.split(" ")[4] } + ); } static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParts = fen.split(" "); - if (fenParts.length != 6) return false; - if (fenParts[5] != "-" && !fenParts[5].match(/^([a-h][1-8]){2}$/)) + if (fenParts.length != 5) return false; + if (fenParts[4] != "-" && !fenParts[4].match(/^([a-h][1-8]){2}$/)) return false; return true; } @@ -88,50 +97,8 @@ console.log(fen); return mv; } - getPotentialPawnMoves([x, y]) { - const color = this.turn; + getEnpassantCaptures([x, y], shiftX) { let moves = []; - const [sizeX, sizeY] = [V.size.x, V.size.y]; - const shiftX = color == "w" ? -1 : 1; - const startRank = color == "w" ? sizeX - 2 : 1; - const firstRank = color == "w" ? sizeX - 1 : 0; - - if (x + shiftX >= 0 && x + shiftX < sizeX) { - // One square forward - if (this.board[x + shiftX][y] == V.EMPTY) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y], { - c: color, - p: "p" - }) - ); - if ( - [startRank,firstRank].includes(x) && - this.board[x + 2 * shiftX][y] == V.EMPTY - ) { - // Two squares jump - moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y])); - } - } - // Swaps - for (let shiftY of [-1, 1]) { - if ( - y + shiftY >= 0 && - y + shiftY < sizeY && - this.board[x + shiftX][y + shiftY] != V.EMPTY && - this.canTake([x, y], [x + shiftX, y + shiftY]) - ) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y + shiftY], { - c: color, - p: "p" - }) - ); - } - } - } - - // En passant const Lep = this.epSquares.length; const epSquare = this.epSquares[Lep - 1]; //always at least one element if ( @@ -140,7 +107,7 @@ console.log(fen); Math.abs(epSquare.y - y) == 1 ) { let enpassantMove = this.getBasicMove([x, y], [epSquare.x, epSquare.y]); - const oppCol = V.GetOppCol(color); + const oppCol = V.GetOppCol(this.turn); enpassantMove.vanish.push({ x: x, y: epSquare.y, @@ -155,7 +122,6 @@ console.log(fen); }); moves.push(enpassantMove); } - return moves; } @@ -166,7 +132,7 @@ console.log(fen); // Does m2 un-do m1 ? (to disallow undoing captures) oppositeMoves(m1, m2) { return ( - m1 && + !!m1 && m2.vanish.length == 2 && m1.start.x == m2.start.x && m1.end.x == m2.end.x && @@ -177,43 +143,47 @@ console.log(fen); filterValid(moves) { if (moves.length == 0) return []; - const color = this.turn; return moves.filter(m => { const L = this.cmoves.length; //at least 1: init from FEN return !this.oppositeMoves(this.cmoves[L - 1], m); }); } - static GenRandInitFen(randomness) { + static GenRandInitFen(options) { // Add empty cmove: - return ChessRules.GenRandInitFen(randomness).slice(0, -6) + "- -"; + return SuicideRules.GenRandInitFen(options) + " -"; } - getFen() { + getCmoveFen() { const L = this.cmoves.length; - const cmoveFen = !this.cmoves[L - 1] - ? "-" - : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + - ChessRules.CoordsToSquare(this.cmoves[L - 1].end); - return super.getFen() + " " + cmoveFen; + return ( + !this.cmoves[L - 1] + ? "-" + : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + + ChessRules.CoordsToSquare(this.cmoves[L - 1].end) + ); + } + + getFen() { + return super.getFen() + " " + this.getCmoveFen(); + } + + getFenForRepeat() { + return super.getFenForRepeat() + "_" + this.getCmoveFen(); } postPlay(move) { super.postPlay(move); - if (move.vanish.length == 2) { - // Was opponent king swapped? - if (move.vanish[1].p == V.KING) - this.kingPos[this.turn] = [move.appear[1].x, move.appear[1].y]; - } + // Was opponent king swapped? + if (move.vanish.length == 2 && move.vanish[1].p == V.KING) + this.kingPos[this.turn] = [move.appear[1].x, move.appear[1].y]; this.cmoves.push(this.getCmove(move)); } postUndo(move) { super.postUndo(move); - if (move.appear.length == 2) { - if (move.appear[1].p == V.KING) - this.kingPos[move.vanish[1].c] = [move.vanish[1].x, move.vanish[1].y]; - } + if (move.appear.length == 2 && move.appear[1].p == V.KING) + this.kingPos[move.vanish[1].c] = [move.vanish[1].x, move.vanish[1].y]; this.cmoves.pop(); } @@ -228,10 +198,8 @@ console.log(fen); getCurrentScore() { const color = this.turn; const kp = this.kingPos[color]; - if (color == "w" && kp[0] == 0) - return "0-1"; - if (color == "b" && kp[0] == V.size.x - 1) - return "1-0"; + if (color == "w" && kp[0] == 0) return "0-1"; + if (color == "b" && kp[0] == V.size.x - 1) return "1-0"; // King is not on the opposite edge: game not over return "*"; } @@ -264,4 +232,5 @@ console.log(fen); finalSquare ); } + };