X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FSuction.js;h=4ddffbe45b1ca75b4f5d1bdc4e1229c1504024c7;hb=7ddfec38b0804bf0bd0c5b5c6972d355902e9fb0;hp=ac3aeb02a537dd57c3251b28861d2ded7c4498a7;hpb=bb688df52df0713aba7b2c1c068614544f5ae96d;p=vchess.git diff --git a/client/src/variants/Suction.js b/client/src/variants/Suction.js index ac3aeb02..4ddffbe4 100644 --- a/client/src/variants/Suction.js +++ b/client/src/variants/Suction.js @@ -20,16 +20,17 @@ export class SuctionRules extends ChessRules { } static ParseFen(fen) { - return Object.assign({}, ChessRules.ParseFen(fen), { - cmove: fen.split(" ")[4] - }); + return Object.assign( + ChessRules.ParseFen(fen), + { cmove: fen.split(" ")[4] } + ); } static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParts = fen.split(" "); - if (fenParts.length != 6) return false; - if (fenParts[5] != "-" && !fenParts[5].match(/^([a-h][1-8]){2}$/)) + if (fenParts.length != 5) return false; + if (fenParts[4] != "-" && !fenParts[4].match(/^([a-h][1-8]){2}$/)) return false; return true; } @@ -95,7 +96,7 @@ export class SuctionRules extends ChessRules { Math.abs(epSquare.y - y) == 1 ) { let enpassantMove = this.getBasicMove([x, y], [epSquare.x, epSquare.y]); - const oppCol = V.GetOppCol(color); + const oppCol = V.GetOppCol(this.turn); enpassantMove.vanish.push({ x: x, y: epSquare.y, @@ -120,7 +121,7 @@ export class SuctionRules extends ChessRules { // Does m2 un-do m1 ? (to disallow undoing captures) oppositeMoves(m1, m2) { return ( - m1 && + !!m1 && m2.vanish.length == 2 && m1.start.x == m2.start.x && m1.end.x == m2.end.x && @@ -143,13 +144,22 @@ export class SuctionRules extends ChessRules { return ChessRules.GenRandInitFen(randomness).slice(0, -6) + "- -"; } - getFen() { + getCmoveFen() { const L = this.cmoves.length; - const cmoveFen = !this.cmoves[L - 1] - ? "-" - : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + - ChessRules.CoordsToSquare(this.cmoves[L - 1].end); - return super.getFen() + " " + cmoveFen; + return ( + !this.cmoves[L - 1] + ? "-" + : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + + ChessRules.CoordsToSquare(this.cmoves[L - 1].end) + ); + } + + getFen() { + return super.getFen() + " " + this.getCmoveFen(); + } + + getFenForRepeat() { + return super.getFenForRepeat() + "_" + this.getCmoveFen(); } postPlay(move) {