X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FSuction.js;h=2038e4f800155441c80a6b1834d75d1e6062245b;hb=6f2f94374f1e73c375edf732d9425e575e81fff7;hp=38ee5c2e0b3589a9bd0006efd7b8d47746fd3f17;hpb=241bf8f2a9a2c48d793aeb0b1d20207f6371de70;p=vchess.git diff --git a/client/src/variants/Suction.js b/client/src/variants/Suction.js index 38ee5c2e..2038e4f8 100644 --- a/client/src/variants/Suction.js +++ b/client/src/variants/Suction.js @@ -1,11 +1,15 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; -export const VariantRules = class SuctionRules extends ChessRules { +export class SuctionRules extends ChessRules { + static get HasFlags() { + return false; + } + setOtherVariables(fen) { super.setOtherVariables(fen); - // Local stack of captures + // Local stack of "captures" this.cmoves = []; - const cmove = fen.split(" ")[5]; + const cmove = V.ParseFen(fen).cmove; if (cmove == "-") this.cmoves.push(null); else { this.cmoves.push({ @@ -15,6 +19,13 @@ export const VariantRules = class SuctionRules extends ChessRules { } } + static ParseFen(fen) { + return Object.assign( + ChessRules.ParseFen(fen), + { cmove: fen.split(" ")[4] } + ); + } + static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParts = fen.split(" "); @@ -75,50 +86,8 @@ export const VariantRules = class SuctionRules extends ChessRules { return mv; } - getPotentialPawnMoves([x, y]) { - const color = this.turn; + getEnpassantCaptures([x, y], shiftX) { let moves = []; - const [sizeX, sizeY] = [V.size.x, V.size.y]; - const shiftX = color == "w" ? -1 : 1; - const startRank = color == "w" ? sizeX - 2 : 1; - const firstRank = color == "w" ? sizeX - 1 : 0; - - if (x + shiftX >= 0 && x + shiftX < sizeX) { - // One square forward - if (this.board[x + shiftX][y] == V.EMPTY) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y], { - c: color, - p: "p" - }) - ); - if ( - [startRank,firstRank].includes(x) && - this.board[x + 2 * shiftX][y] == V.EMPTY - ) { - // Two squares jump - moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y])); - } - } - // Swaps - for (let shiftY of [-1, 1]) { - if ( - y + shiftY >= 0 && - y + shiftY < sizeY && - this.board[x + shiftX][y + shiftY] != V.EMPTY && - this.canTake([x, y], [x + shiftX, y + shiftY]) - ) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y + shiftY], { - c: color, - p: "p" - }) - ); - } - } - } - - // En passant const Lep = this.epSquares.length; const epSquare = this.epSquares[Lep - 1]; //always at least one element if ( @@ -142,7 +111,6 @@ export const VariantRules = class SuctionRules extends ChessRules { }); moves.push(enpassantMove); } - return moves; } @@ -171,27 +139,9 @@ export const VariantRules = class SuctionRules extends ChessRules { }); } - updateVariables(move) { - super.updateVariables(move); - if (move.vanish.length == 2) { - // Was opponent king swapped? - if (move.vanish[1].p == V.KING) - this.kingPos[this.turn] = [move.appear[1].x, move.appear[1].y]; - } - } - - unupdateVariables(move) { - super.unupdateVariables(move); - if (move.appear.length == 2) { - // Was opponent king swapped? - if (move.appear[1].p == V.KING) - this.kingPos[move.vanish[1].c] = [move.vanish[1].x,move.vanish[1].y]; - } - } - - static GenRandInitFen() { + static GenRandInitFen(randomness) { // Add empty cmove: - return ChessRules.GenRandInitFen() + " -"; + return ChessRules.GenRandInitFen(randomness).slice(0, -6) + "- -"; } getFen() { @@ -203,14 +153,23 @@ export const VariantRules = class SuctionRules extends ChessRules { return super.getFen() + " " + cmoveFen; } - play(move) { + postPlay(move) { + super.postPlay(move); + if (move.vanish.length == 2) { + // Was opponent king swapped? + if (move.vanish[1].p == V.KING) + this.kingPos[this.turn] = [move.appear[1].x, move.appear[1].y]; + } this.cmoves.push(this.getCmove(move)); - super.play(move); } - undo(move) { + postUndo(move) { + super.postUndo(move); + if (move.appear.length == 2) { + if (move.appear[1].p == V.KING) + this.kingPos[move.vanish[1].c] = [move.vanish[1].x, move.vanish[1].y]; + } this.cmoves.pop(); - super.undo(move); } atLeastOneMove() { @@ -224,10 +183,8 @@ export const VariantRules = class SuctionRules extends ChessRules { getCurrentScore() { const color = this.turn; const kp = this.kingPos[color]; - if (color == "w" && kp[0] == 0) - return "0-1"; - if (color == "b" && kp[0] == V.size.x - 1) - return "1-0"; + if (color == "w" && kp[0] == 0) return "0-1"; + if (color == "b" && kp[0] == V.size.x - 1) return "1-0"; // King is not on the opposite edge: game not over return "*"; } @@ -236,4 +193,28 @@ export const VariantRules = class SuctionRules extends ChessRules { // Very simple criterion for now: kings position return this.kingPos["w"][0] + this.kingPos["b"][0]; } + + getNotation(move) { + // Translate final square + const finalSquare = V.CoordsToSquare(move.end); + + const piece = this.getPiece(move.start.x, move.start.y); + if (piece == V.PAWN) { + // Pawn move + let notation = ""; + if (move.vanish.length == 2) { + // Capture + const startColumn = V.CoordToColumn(move.start.y); + notation = startColumn + "x" + finalSquare; + } + else notation = finalSquare; + return notation; + } + // Piece movement + return ( + piece.toUpperCase() + + (move.vanish.length == 2 ? "x" : "") + + finalSquare + ); + } };