X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FShogi.js;h=6c522dc6f8cddfd7a8def4aa8a4e5d78789f5add;hb=c3ff3a0c807d97c0311a06491318fe02440266db;hp=082d93917c85a438fc271b736a57066b3063aa9c;hpb=e2f204eda8630746cb951889da01241b1e5f5733;p=vchess.git diff --git a/client/src/variants/Shogi.js b/client/src/variants/Shogi.js index 082d9391..6c522dc6 100644 --- a/client/src/variants/Shogi.js +++ b/client/src/variants/Shogi.js @@ -1,6 +1,6 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; import { ArrayFun } from "@/utils/array"; -import { shuffle } from "@/utils/alea"; +import { sample, shuffle } from "@/utils/alea"; export class ShogiRules extends ChessRules { static get HasFlags() { @@ -11,6 +11,14 @@ export class ShogiRules extends ChessRules { return false; } + static get Monochrome() { + return true; + } + + static get Notoodark() { + return true; + } + static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParsed = V.ParseFen(fen); @@ -102,20 +110,49 @@ export class ShogiRules extends ChessRules { "w 0 00000000000000" ); } - let pieces = { w: new Array(9), b: new Array(9) }; + // Randomization following these indications: + // http://www.shogi.net/shogi-l/Archive/2007/Nmar16-02.txt + let pieces1 = { w: new Array(4), b: new Array(4) }; + let positions2 = { w: new Array(2), b: new Array(2) }; for (let c of ["w", "b"]) { if (c == 'b' && randomness == 1) { - pieces['b'] = pieces['w']; + pieces1['b'] = JSON.parse(JSON.stringify(pieces1['w'])).reverse(); + positions2['b'] = + JSON.parse(JSON.stringify(positions2['w'])).reverse() + .map(p => 8 - p); break; } - let positions = shuffle(ArrayFun.range(9)); - const composition = ['l', 'l', 'n', 'n', 's', 's', 'g', 'g', 'k']; - for (let i = 0; i < 9; i++) pieces[c][positions[i]] = composition[i]; + let positions = shuffle(ArrayFun.range(4)); + const composition = ['s', 's', 'g', 'g']; + for (let i = 0; i < 4; i++) pieces1[c][positions[i]] = composition[i]; + positions2[c] = sample(ArrayFun.range(9), 2).sort(); } return ( - pieces["b"].join("") + - "/1r5b1/ppppppppp/9/9/9/PPPPPPPPP/1B5R1/" + - pieces["w"].join("").toUpperCase() + + ( + "ln" + + pieces1["b"].slice(0, 2).join("") + + "k" + + pieces1["b"].slice(2, 4).join("") + + "nl/" + ) + + ( + (positions2['b'][0] || "") + 'r' + + (positions2['b'][1] - positions2['b'][0] - 1 || "") + 'b' + + (8 - positions2['b'][1] || "") + ) + + "/ppppppppp/9/9/9/PPPPPPPPP/" + + ( + (positions2['w'][0] || "") + 'B' + + (positions2['w'][1] - positions2['w'][0] - 1 || "") + 'R' + + (8 - positions2['w'][1] || "") + ) + + ( + "/LN" + + pieces1["w"].slice(0, 2).join("").toUpperCase() + + "K" + + pieces1["w"].slice(2, 4).join("").toUpperCase() + + "NL" + ) + " w 0 00000000000000" ); } @@ -139,26 +176,27 @@ export class ShogiRules extends ChessRules { setOtherVariables(fen) { super.setOtherVariables(fen); - const fenParsed = V.ParseFen(fen); // Also init reserves (used by the interface to show landable pieces) + const reserve = + V.ParseFen(fen).reserve.split("").map(x => parseInt(x, 10)); this.reserve = { w: { - [V.PAWN]: parseInt(fenParsed.reserve[0]), - [V.ROOK]: parseInt(fenParsed.reserve[1]), - [V.BISHOP]: parseInt(fenParsed.reserve[2]), - [V.GOLD_G]: parseInt(fenParsed.reserve[3]), - [V.SILVER_G]: parseInt(fenParsed.reserve[4]), - [V.KNIGHT]: parseInt(fenParsed.reserve[5]), - [V.LANCE]: parseInt(fenParsed.reserve[6]) + [V.PAWN]: reserve[0], + [V.ROOK]: reserve[1], + [V.BISHOP]: reserve[2], + [V.GOLD_G]: reserve[3], + [V.SILVER_G]: reserve[4], + [V.KNIGHT]: reserve[5], + [V.LANCE]: reserve[6] }, b: { - [V.PAWN]: parseInt(fenParsed.reserve[7]), - [V.ROOK]: parseInt(fenParsed.reserve[8]), - [V.BISHOP]: parseInt(fenParsed.reserve[9]), - [V.GOLD_G]: parseInt(fenParsed.reserve[10]), - [V.SILVER_G]: parseInt(fenParsed.reserve[11]), - [V.KNIGHT]: parseInt(fenParsed.reserve[12]), - [V.LANCE]: parseInt(fenParsed.reserve[13]) + [V.PAWN]: reserve[7], + [V.ROOK]: reserve[8], + [V.BISHOP]: reserve[9], + [V.GOLD_G]: reserve[10], + [V.SILVER_G]: reserve[11], + [V.KNIGHT]: reserve[12], + [V.LANCE]: reserve[13] } }; } @@ -372,6 +410,18 @@ export class ShogiRules extends ChessRules { ); } + getPotentialLanceMoves(sq) { + const forward = (this.turn == 'w' ? -1 : 1); + return this.getSlideNJumpMoves( + sq, + [[forward, 0]], + { + promote: V.P_LANCE, + force: true + } + ); + } + getPotentialRookMoves(sq) { return this.getSlideNJumpMoves( sq, V.steps[V.ROOK], { promote: V.P_ROOK }); @@ -382,12 +432,6 @@ export class ShogiRules extends ChessRules { sq, V.steps[V.BISHOP], { promote: V.P_BISHOP }); } - getPotentialLanceMoves(sq) { - const forward = (this.turn == 'w' ? -1 : 1); - return this.getSlideNJumpMoves( - sq, [[forward, 0]], { promote: V.P_LANCE }); - } - getPotentialDragonMoves(sq) { return ( this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat(