X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FRoyalrace.js;h=3be0c149f39a6bc344cd58b912d072fbb6290a3d;hb=4313762da3237b04f204e121a20cab3ba7bb5dd2;hp=346ca5f0b2a3749c003a6655110c5698f6879115;hpb=68e19a449db7a12e0a168e99cd750d985c983ba1;p=vchess.git diff --git a/client/src/variants/Royalrace.js b/client/src/variants/Royalrace.js index 346ca5f0..3be0c149 100644 --- a/client/src/variants/Royalrace.js +++ b/client/src/variants/Royalrace.js @@ -2,7 +2,8 @@ import { ChessRules } from "@/base_rules"; import { ArrayFun } from "@/utils/array"; import { randInt, shuffle } from "@/utils/alea"; -export const VariantRules = class RoyalraceRules extends ChessRules { +export class RoyalraceRules extends ChessRules { + static get HasFlags() { return false; } @@ -19,14 +20,18 @@ export const VariantRules = class RoyalraceRules extends ChessRules { return { x: 11, y: 11 }; } - static GenRandInitFen(randomness) { - if (randomness == 0) - return "11/11/11/11/11/11/11/11/11/qrbnp1PNBRQ/krbnp1PNBRK w 0"; + getPpath(b) { + return (b[1] == V.KNIGHT ? "Enpassant/" : "") + b; + } + + static GenRandInitFen(options) { + if (options.randomness == 0) + return "92/92/92/92/92/92/92/92/92/qrbnp1PNBRQ/krbnp1PNBRK w 0"; let pieces = { w: new Array(10), b: new Array(10) }; // Shuffle pieces on first and second rank for (let c of ["w", "b"]) { - if (c == 'b' && randomness == 1) { + if (c == 'b' && options.randomness == 1) { pieces['b'] = JSON.parse(JSON.stringify(pieces['w'])).reverse(); pieces['b'] = pieces['b'].splice(5,10).reverse().concat( @@ -92,7 +97,7 @@ export const VariantRules = class RoyalraceRules extends ChessRules { const whiteFen = pieces["w"].join("").toUpperCase(); const blackFen = pieces["b"].join(""); return ( - "11/11/11/11/11/11/11/11/11/" + + "92/92/92/92/92/92/92/92/92/" + blackFen.substr(5).split("").reverse().join("") + "1" + whiteFen.substr(5).split("").join("") + @@ -104,6 +109,7 @@ export const VariantRules = class RoyalraceRules extends ChessRules { ); } + // TODO: simplify this when base function is more general. getPotentialPawnMoves([x, y]) { // Normal moves (as a rook) let moves = @@ -133,15 +139,6 @@ export const VariantRules = class RoyalraceRules extends ChessRules { return this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT]); } - // What are the king moves from square x,y ? - getPotentialKingMoves(sq) { - return this.getSlideNJumpMoves( - sq, - V.steps[V.ROOK].concat(V.steps[V.BISHOP]), - "oneStep" - ); - } - filterValid(moves) { if (moves.length == 0) return []; const color = this.turn; @@ -157,30 +154,13 @@ export const VariantRules = class RoyalraceRules extends ChessRules { isAttackedByPawn([x, y], color) { // Pawns can capture forward and backward: - for (let pawnShift of [-1, 1]) { - if (0 < x + pawnShift && x + pawnShift < V.size.x) { - for (let i of [-1, 1]) { - if ( - y + i >= 0 && - y + i < V.size.y && - this.getPiece(x + pawnShift, y + i) == V.PAWN && - this.getColor(x + pawnShift, y + i) == color - ) { - return true; - } - } - } - } - return false; + return this.isAttackedBySlideNJump( + sq, color, V.PAWN, V.steps[V.BISHOP], 1); } isAttackedByKnight(sq, color) { return this.isAttackedBySlideNJump( - sq, - color, - V.KNIGHT, - V.steps[V.KNIGHT] - ); + sq, color, V.KNIGHT, V.steps[V.KNIGHT]); } getCurrentScore() { @@ -224,4 +204,5 @@ export const VariantRules = class RoyalraceRules extends ChessRules { V.CoordsToSquare(move.end) ); } + };