X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FRoyalrace.js;h=346ca5f0b2a3749c003a6655110c5698f6879115;hb=68e19a449db7a12e0a168e99cd750d985c983ba1;hp=e3ed224bbbef4675fafb301d291840b89ad2135b;hpb=f446ee645526d617c8369add83de66888d2db6ce;p=vchess.git diff --git a/client/src/variants/Royalrace.js b/client/src/variants/Royalrace.js index e3ed224b..346ca5f0 100644 --- a/client/src/variants/Royalrace.js +++ b/client/src/variants/Royalrace.js @@ -19,10 +19,21 @@ export const VariantRules = class RoyalraceRules extends ChessRules { return { x: 11, y: 11 }; } - static GenRandInitFen() { + static GenRandInitFen(randomness) { + if (randomness == 0) + return "11/11/11/11/11/11/11/11/11/qrbnp1PNBRQ/krbnp1PNBRK w 0"; + let pieces = { w: new Array(10), b: new Array(10) }; // Shuffle pieces on first and second rank for (let c of ["w", "b"]) { + if (c == 'b' && randomness == 1) { + pieces['b'] = JSON.parse(JSON.stringify(pieces['w'])).reverse(); + pieces['b'] = + pieces['b'].splice(5,10).reverse().concat( + pieces['b'].splice(0,5).reverse()); + break; + } + // Reserve 4 and 5 which are pawns positions let positions = ArrayFun.range(10).filter(i => i != 4 && i != 5); @@ -82,13 +93,13 @@ export const VariantRules = class RoyalraceRules extends ChessRules { const blackFen = pieces["b"].join(""); return ( "11/11/11/11/11/11/11/11/11/" + - whiteFen.substr(5).split("").reverse().join("") + + blackFen.substr(5).split("").reverse().join("") + "1" + - blackFen.substr(5).split("").join("") + + whiteFen.substr(5).split("").join("") + "/" + - whiteFen.substr(0,5) + + blackFen.substr(0,5) + "1" + - blackFen.substr(0,5).split("").reverse().join("") + + whiteFen.substr(0,5).split("").reverse().join("") + " w 0" ); } @@ -144,16 +155,16 @@ export const VariantRules = class RoyalraceRules extends ChessRules { }); } - isAttackedByPawn([x, y], colors) { - const pawnShift = 1; - if (x + pawnShift < V.size.x) { - for (let c of colors) { + isAttackedByPawn([x, y], color) { + // Pawns can capture forward and backward: + for (let pawnShift of [-1, 1]) { + if (0 < x + pawnShift && x + pawnShift < V.size.x) { for (let i of [-1, 1]) { if ( y + i >= 0 && y + i < V.size.y && this.getPiece(x + pawnShift, y + i) == V.PAWN && - this.getColor(x + pawnShift, y + i) == c + this.getColor(x + pawnShift, y + i) == color ) { return true; } @@ -163,10 +174,10 @@ export const VariantRules = class RoyalraceRules extends ChessRules { return false; } - isAttackedByKnight(sq, colors) { + isAttackedByKnight(sq, color) { return this.isAttackedBySlideNJump( sq, - colors, + color, V.KNIGHT, V.steps[V.KNIGHT] ); @@ -178,7 +189,9 @@ export const VariantRules = class RoyalraceRules extends ChessRules { if (this.kingPos[color][0] == 0) // The opposing edge is reached! return color == "w" ? "1-0" : "0-1"; - return "*"; + if (this.atLeastOneMove()) return "*"; + // Stalemate (will probably never happen) + return "1/2"; } static get SEARCH_DEPTH() {