X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FRecycle.js;h=d91e8248847fff6547e382a6bb09216d978636bc;hb=3a2a7b5fd3c6bfd0752838094c27e1fb6172d109;hp=82895f351d345410c70988f49291da6b5a1f86f4;hpb=bbf668379ae5980d5068dd76cf907c87ce7ed648;p=vchess.git diff --git a/client/src/variants/Recycle.js b/client/src/variants/Recycle.js index 82895f35..d91e8248 100644 --- a/client/src/variants/Recycle.js +++ b/client/src/variants/Recycle.js @@ -14,7 +14,7 @@ export const VariantRules = class RecycleRules extends ChessRules { static ParseFen(fen) { const fenParts = fen.split(" "); return Object.assign(ChessRules.ParseFen(fen), { - reserve: fenParts[5], + reserve: fenParts[5] }); } @@ -30,19 +30,11 @@ export const VariantRules = class RecycleRules extends ChessRules { } getFen() { - return ( - super.getFen() + " " + this.getReserveFen() - ); + return super.getFen() + " " + this.getReserveFen(); } getFenForRepeat() { - return ( - this.getBaseFen() + "_" + - this.getTurnFen() + "_" + - this.getFlagsFen() + "_" + - this.getEnpassantFen() + "_" + - this.getReserveFen() - ); + return super.getFenForRepeat() + "_" + this.getReserveFen(); } getReserveFen() { @@ -231,31 +223,23 @@ export const VariantRules = class RecycleRules extends ChessRules { return this.getPiece(x2, y2) != V.KING; } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); if (move.vanish.length == 2 && move.appear.length == 2) return; //skip castle - const color = V.GetOppCol(this.turn); - if (move.vanish.length == 0) { - this.reserve[color][move.appear[0].p]--; - return; - } - else if (move.vanish.length == 2 && move.vanish[1].c == color) { + const color = move.appear[0].c; + if (move.vanish.length == 0) this.reserve[color][move.appear[0].p]--; + else if (move.vanish.length == 2 && move.vanish[1].c == color) // Self-capture this.reserve[color][move.vanish[1].p]++; - } } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); if (move.vanish.length == 2 && move.appear.length == 2) return; const color = this.turn; - if (move.vanish.length == 0) { - this.reserve[color][move.appear[0].p]++; - return; - } - else if (move.vanish.length == 2 && move.vanish[1].c == color) { + if (move.vanish.length == 0) this.reserve[color][move.appear[0].p]++; + else if (move.vanish.length == 2 && move.vanish[1].c == color) this.reserve[color][move.vanish[1].p]--; - } } static get SEARCH_DEPTH() {