X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FMagnetic.js;h=9fc4180de84297e4b63f954cfd6d16af461118d7;hb=2c5d7b20742b802d9c47916915c1114bcfc9a9c3;hp=4549e846d9de4b78dbf772e4d2c9872778e25a34;hpb=b83a675a3066c67cc7843ae27ad8aeffd15b0976;p=vchess.git diff --git a/client/src/variants/Magnetic.js b/client/src/variants/Magnetic.js index 4549e846..9fc4180d 100644 --- a/client/src/variants/Magnetic.js +++ b/client/src/variants/Magnetic.js @@ -1,6 +1,6 @@ import { ChessRules, PiPo } from "@/base_rules"; -export const VariantRules = class MagneticRules extends ChessRules { +export class MagneticRules extends ChessRules { static get HasEnpassant() { return false; } @@ -116,7 +116,8 @@ export const VariantRules = class MagneticRules extends ChessRules { cmove.appear[i].p = piece; moves.push(cmove); } - // Swap appear[i] and appear[0] for moves presentation (TODO: this is awkward) + // Swap appear[i] and appear[0] for moves presentation + // (TODO: this is awkward) moves.forEach(m => { let tmp = m.appear[0]; m.appear[0] = m.appear[i]; @@ -145,34 +146,38 @@ export const VariantRules = class MagneticRules extends ChessRules { return []; } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); const c = move.vanish[0].c; if (move.vanish.length >= 2 && move.vanish[1].p == V.KING) { // We took opponent king ! const oppCol = V.GetOppCol(c); this.kingPos[oppCol] = [-1, -1]; - this.castleFlags[oppCol] = [false, false]; + this.castleFlags[oppCol] = [8, 8]; } // Did we magnetically move our (init) rooks or opponents' ones ? const firstRank = c == "w" ? 7 : 0; const oppFirstRank = 7 - firstRank; const oppCol = V.GetOppCol(c); move.vanish.forEach(psq => { - if (psq.x == firstRank && this.INIT_COL_ROOK[c].includes(psq.y)) - this.castleFlags[c][psq.y == this.INIT_COL_ROOK[c][0] ? 0 : 1] = false; + if ( + psq.x == firstRank && + this.castleFlags[c].includes(psq.y) + ) { + this.castleFlags[c][psq.y == this.castleFlags[c][0] ? 0 : 1] = 8; + } else if ( psq.x == oppFirstRank && - this.INIT_COL_ROOK[oppCol].includes(psq.y) - ) - this.castleFlags[oppCol][ - psq.y == this.INIT_COL_ROOK[oppCol][0] ? 0 : 1 - ] = false; + this.castleFlags[oppCol].includes(psq.y) + ) { + const flagIdx = (psq.y == this.castleFlags[oppCol][0] ? 0 : 1); + this.castleFlags[oppCol][flagIdx] = 8; + } }); } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); const c = move.vanish[0].c; const oppCol = V.GetOppCol(c); if (this.kingPos[oppCol][0] < 0) { @@ -193,7 +198,7 @@ export const VariantRules = class MagneticRules extends ChessRules { // King disappeared return color == "w" ? "0-1" : "1-0"; if (this.atLeastOneMove()) - // game not over + // Game not over return "*"; return "1/2"; //no moves but kings still there }