X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FHiddenqueen.js;h=1ce85bea997ef7b083ad0b2d50a13f6082359ab4;hb=HEAD;hp=b180c6fd70b434aa79a7b956b72ae8d75471ebff;hpb=4eb0915a0659c8bece6930866a526c5e2c296d9f;p=vchess.git diff --git a/client/src/variants/Hiddenqueen.js b/client/src/variants/Hiddenqueen.js index b180c6fd..1ce85bea 100644 --- a/client/src/variants/Hiddenqueen.js +++ b/client/src/variants/Hiddenqueen.js @@ -3,6 +3,7 @@ import { ArrayFun } from "@/utils/array"; import { randInt } from "@/utils/alea"; export class HiddenqueenRules extends ChessRules { + // Analyse in Hiddenqueen mode makes no sense static get CanAnalyze() { return false; @@ -151,8 +152,8 @@ export class HiddenqueenRules extends ChessRules { return this.filterValid(this.getPotentialMovesFrom(sq)); } - static GenRandInitFen(randomness) { - let fen = ChessRules.GenRandInitFen(randomness); + static GenRandInitFen(options) { + let fen = ChessRules.GenRandInitFen(options); // Place hidden queens at random (always): let hiddenQueenPos = randInt(8); let pawnRank = "PPPPPPPP".split(""); @@ -180,12 +181,21 @@ export class HiddenqueenRules extends ChessRules { this.kingPos[oppCol] = [move.vanish[1].x, move.vanish[1].y]; } + underCheck(color) { + if (this.kingPos[color][0] < 0) return false; + return super.underCheck(color); + } + getCurrentScore() { const color = this.turn; if (this.kingPos[color][0] < 0) // King disappeared - return color == "w" ? "0-1" : "1-0"; - return super.getCurrentScore(); + return (color == "w" ? "0-1" : "1-0"); + const oldSide = this.side; + this.side = color; + const res = super.getCurrentScore(); + this.side = oldSide; + return res; } // Search is biased, so not really needed to explore deeply @@ -207,7 +217,7 @@ export class HiddenqueenRules extends ChessRules { getNotation(move) { // Not using getPiece() method because it would transform HQ into pawn: - if (this.board[move.start.x][move.start.y][1] != V.HIDDEN_QUEEN) + if (this.board[move.start.x][move.start.y].charAt(1) != V.HIDDEN_QUEEN) return super.getNotation(move); const finalSquare = V.CoordsToSquare(move.end); if (move.appear[0].p == V.QUEEN) { @@ -225,4 +235,5 @@ export class HiddenqueenRules extends ChessRules { else notation = finalSquare; return notation; } + };