X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FGrand.js;h=e6333cceb6ab358fe67ee6719963604e110741f2;hb=3a2a7b5fd3c6bfd0752838094c27e1fb6172d109;hp=d804f614586a6a38b84272541421a2d720275dfe;hpb=241bf8f2a9a2c48d793aeb0b1d20207f6371de70;p=vchess.git diff --git a/client/src/variants/Grand.js b/client/src/variants/Grand.js index d804f614..e6333cce 100644 --- a/client/src/variants/Grand.js +++ b/client/src/variants/Grand.js @@ -39,6 +39,10 @@ export const VariantRules = class GrandRules extends ChessRules { return super.getFen() + " " + this.getCapturedFen(); } + getFenForRepeat() { + return super.getFenForRepeat() + "_" + this.getCapturedFen(); + } + getCapturedFen() { let counts = [...Array(14).fill(0)]; let i = 0; @@ -285,8 +289,8 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); if (move.vanish.length == 2 && move.appear.length == 1) { // Capture: update this.captured this.captured[move.vanish[1].c][move.vanish[1].p]++; @@ -297,8 +301,8 @@ export const VariantRules = class GrandRules extends ChessRules { } } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); if (move.vanish.length == 2 && move.appear.length == 1) this.captured[move.vanish[1].c][move.vanish[1].p]--; if (move.vanish[0].p != move.appear[0].p) @@ -307,8 +311,8 @@ export const VariantRules = class GrandRules extends ChessRules { static get VALUES() { return Object.assign( - ChessRules.VALUES, - { c: 5, m: 7 } //experimental + { c: 5, m: 7 }, //experimental + ChessRules.VALUES ); } @@ -316,10 +320,21 @@ export const VariantRules = class GrandRules extends ChessRules { return 2; } - static GenRandInitFen() { + static GenRandInitFen(randomness) { + if (randomness == 0) { + // No castling in the official initial setup + return "r8r/1nbqkmcbn1/pppppppppp/10/10/10/10/PPPPPPPPPP/1NBQKMCBN1/R8R " + + "w 0 zzzz - 00000000000000"; + } + let pieces = { w: new Array(10), b: new Array(10) }; // Shuffle pieces on first and last rank for (let c of ["w", "b"]) { + if (c == 'b' && randomness == 1) { + pieces['b'] = pieces['w']; + break; + } + let positions = ArrayFun.range(10); // Get random squares for bishops