X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FEnpassant.js;h=5ff4c95620f1fbf34b3761800d65819af84f21eb;hb=2c5d7b20742b802d9c47916915c1114bcfc9a9c3;hp=374a620c932069fe6661e18f9d0fbe73f5b459a8;hpb=78d64531113d4b5045ff588dd43f301a332ebae8;p=vchess.git diff --git a/client/src/variants/Enpassant.js b/client/src/variants/Enpassant.js index 374a620c..5ff4c956 100644 --- a/client/src/variants/Enpassant.js +++ b/client/src/variants/Enpassant.js @@ -1,7 +1,6 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; -export const VariantRules = class EnpassantRules extends ChessRules { - +export class EnpassantRules extends ChessRules { static IsGoodEnpassant(enpassant) { if (enpassant != "-") { const squares = enpassant.split(","); @@ -42,7 +41,10 @@ export const VariantRules = class EnpassantRules extends ChessRules { const divisor = Math.min(Math.abs(delta[0]), Math.abs(delta[1])); step = [delta[0]/divisor || 0, delta[1]/divisor || 0]; } else { - step = [delta[0]/Math.abs(delta[0]) || 0, delta[1]/Math.abs(delta[1]) || 0]; + step = [ + delta[0]/Math.abs(delta[0]) || 0, + delta[1]/Math.abs(delta[1]) || 0 + ]; } let res = []; for ( @@ -67,97 +69,6 @@ export const VariantRules = class EnpassantRules extends ChessRules { return res.slice(0, -1); //remove last comma } - // TODO: this getPotentialPawnMovesFrom() is mostly duplicated: - // it could be split in "capture", "promotion", "enpassant"... - getPotentialPawnMoves([x, y]) { - const color = this.turn; - let moves = []; - const [sizeX, sizeY] = [V.size.x, V.size.y]; - const shiftX = color == "w" ? -1 : 1; - const startRank = color == "w" ? sizeX - 2 : 1; - const lastRank = color == "w" ? 0 : sizeX - 1; - - const finalPieces = - x + shiftX == lastRank - ? [V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN] - : [V.PAWN]; - // One square forward - if (this.board[x + shiftX][y] == V.EMPTY) { - for (let piece of finalPieces) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y], { - c: color, - p: piece - }) - ); - } - if ( - x == startRank && - this.board[x + 2 * shiftX][y] == V.EMPTY - ) { - // Two squares jump - moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y])); - } - } - // Captures - for (let shiftY of [-1, 1]) { - if ( - y + shiftY >= 0 && - y + shiftY < sizeY && - this.board[x + shiftX][y + shiftY] != V.EMPTY && - this.canTake([x, y], [x + shiftX, y + shiftY]) - ) { - for (let piece of finalPieces) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y + shiftY], { - c: color, - p: piece - }) - ); - } - } - } - - // En passant - const Lep = this.epSquares.length; - const squares = this.epSquares[Lep - 1]; - if (!!squares) { - const S = squares.length; - const taken = squares[S-1]; - const pipoV = new PiPo({ - x: taken.x, - y: taken.y, - p: this.getPiece(taken.x, taken.y), - c: this.getColor(taken.x, taken.y) - }); - [...Array(S-1).keys()].forEach(i => { - const sq = squares[i]; - if (sq.x == x + shiftX && Math.abs(sq.y - y) == 1) { - let enpassantMove = this.getBasicMove([x, y], [sq.x, sq.y]); - enpassantMove.vanish.push(pipoV); - moves.push(enpassantMove); - } - }); - } - - return moves; - } - - // Remove the "onestep" condition: knight promote to knightrider: - - getPotentialKnightMoves(sq) { - return this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT]); - } - - isAttackedByKnight(sq, colors) { - return this.isAttackedBySlideNJump( - sq, - colors, - V.KNIGHT, - V.steps[V.KNIGHT] - ); - } - getPotentialMovesFrom([x, y]) { let moves = super.getPotentialMovesFrom([x,y]); // Add en-passant captures from this square: @@ -204,6 +115,58 @@ export const VariantRules = class EnpassantRules extends ChessRules { return moves; } + getEnpassantCaptures([x, y], shiftX) { + const Lep = this.epSquares.length; + const squares = this.epSquares[Lep - 1]; + let moves = []; + if (!!squares) { + const S = squares.length; + const taken = squares[S-1]; + const pipoV = new PiPo({ + x: taken.x, + y: taken.y, + p: this.getPiece(taken.x, taken.y), + c: this.getColor(taken.x, taken.y) + }); + [...Array(S-1).keys()].forEach(i => { + const sq = squares[i]; + if (sq.x == x + shiftX && Math.abs(sq.y - y) == 1) { + let enpassantMove = this.getBasicMove([x, y], [sq.x, sq.y]); + enpassantMove.vanish.push(pipoV); + moves.push(enpassantMove); + } + }); + } + return moves; + } + + // Remove the "onestep" condition: knight promote to knightrider: + getPotentialKnightMoves(sq) { + return this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT]); + } + + filterValid(moves) { + const filteredMoves = super.filterValid(moves); + // If at least one full move made, everything is allowed: + if (this.movesCount >= 2) + return filteredMoves; + // Else, forbid captures: + return filteredMoves.filter(m => m.vanish.length == 1); + } + + isAttackedByKnight(sq, color) { + return this.isAttackedBySlideNJump( + sq, + color, + V.KNIGHT, + V.steps[V.KNIGHT] + ); + } + + static get SEARCH_DEPTH() { + return 2; + } + static get VALUES() { return { p: 1,