X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FDark.js;h=a7edb916898fd967584e81fc8ce9918ad5f6f87d;hb=3a2a7b5fd3c6bfd0752838094c27e1fb6172d109;hp=81f87008b011353c0443cf36ea450a22a864c34a;hpb=d048c4c997a6f7de8a612b99dcfccd26e4de2606;p=vchess.git diff --git a/client/src/variants/Dark.js b/client/src/variants/Dark.js index 81f87008..a7edb916 100644 --- a/client/src/variants/Dark.js +++ b/client/src/variants/Dark.js @@ -78,6 +78,11 @@ export const VariantRules = class DarkRules extends ChessRules { } } + filterValid(moves) { + // Used in the interface + return moves; + } + // Has to be redefined to avoid an infinite loop getAllValidMoves() { const color = this.turn; @@ -98,8 +103,8 @@ export const VariantRules = class DarkRules extends ChessRules { return []; } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); if (move.vanish.length >= 2 && move.vanish[1].p == V.KING) // We took opponent king (because if castle vanish[1] is a rook) this.kingPos[this.turn] = [-1, -1]; @@ -108,8 +113,8 @@ export const VariantRules = class DarkRules extends ChessRules { this.updateEnlightened(); } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); const c = move.vanish[0].c; const oppCol = V.GetOppCol(c); if (this.kingPos[oppCol][0] < 0)