X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FDark.js;h=81f87008b011353c0443cf36ea450a22a864c34a;hb=d048c4c997a6f7de8a612b99dcfccd26e4de2606;hp=3944ca16308c88d7d8f5258d0b9452e7a6be099b;hpb=241bf8f2a9a2c48d793aeb0b1d20207f6371de70;p=vchess.git diff --git a/client/src/variants/Dark.js b/client/src/variants/Dark.js index 3944ca16..81f87008 100644 --- a/client/src/variants/Dark.js +++ b/client/src/variants/Dark.js @@ -63,6 +63,19 @@ export const VariantRules = class DarkRules extends ChessRules { this.enlightened["w"][move.end.x][move.end.y] = true; for (let move of movesBlack) this.enlightened["b"][move.end.x][move.end.y] = true; + // Include en-passant capturing square if any: + let moves = currentTurn == "w" ? movesWhite : movesBlack; + for (let m of moves) { + if ( + m.appear[0].p == V.PAWN && + m.vanish.length == 2 && + m.vanish[1].x != m.end.x + ) { + const psq = m.vanish[1]; + this.enlightened[currentTurn][psq.x][psq.y] = true; + break; + } + } } // Has to be redefined to avoid an infinite loop @@ -223,19 +236,18 @@ export const VariantRules = class DarkRules extends ChessRules { // Can I take something ? If yes, do it if it seems good... if (move.vanish.length == 2 && move.vanish[1].c != color) { - //avoid castle + // OK this isn't a castling move const myPieceVal = V.VALUES[move.appear[0].p]; const hisPieceVal = V.VALUES[move.vanish[1].p]; - if (myPieceVal <= hisPieceVal) move.eval = hisPieceVal - myPieceVal + 2; - //favor captures + // Favor captures + if (myPieceVal <= hisPieceVal) move.eval = hisPieceVal - myPieceVal + 1; else { // Taking a pawn with minor piece, // or minor piece or pawn with a rook, // or anything but a queen with a queen, // or anything with a king. - // ==> Do it at random, although - // this is clearly inferior to what a human can deduce... - move.eval = Math.random() < 0.5 ? 1 : -1; + move.eval = hisPieceVal - myPieceVal; + //Math.random() < 0.5 ? 1 : -1; } } }