X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FCrazyhouse.js;h=576f7d2b3a3dfeff2b1d0a1d8979c668a977bf24;hb=0d5335de5c94d780e03ac0aa3279b731c69455cc;hp=0a237c7d7a6b5c029450af23063c446522c01c9a;hpb=bbf668379ae5980d5068dd76cf907c87ce7ed648;p=vchess.git diff --git a/client/src/variants/Crazyhouse.js b/client/src/variants/Crazyhouse.js index 0a237c7d..576f7d2b 100644 --- a/client/src/variants/Crazyhouse.js +++ b/client/src/variants/Crazyhouse.js @@ -1,7 +1,7 @@ import { ChessRules, PiPo, Move } from "@/base_rules"; import { ArrayFun } from "@/utils/array"; -export const VariantRules = class CrazyhouseRules extends ChessRules { +export class CrazyhouseRules extends ChessRules { static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParsed = V.ParseFen(fen); @@ -22,17 +22,13 @@ export const VariantRules = class CrazyhouseRules extends ChessRules { static ParseFen(fen) { const fenParts = fen.split(" "); - return Object.assign(ChessRules.ParseFen(fen), { - reserve: fenParts[5], - promoted: fenParts[6] - }); - } - - getEpSquare(moveOrSquare) { - if (typeof moveOrSquare !== "object" || moveOrSquare.vanish.length > 0) - return super.getEpSquare(moveOrSquare); - // Landing move: no en-passant - return undefined; + return Object.assign( + ChessRules.ParseFen(fen), + { + reserve: fenParts[5], + promoted: fenParts[6] + } + ); } static GenRandInitFen(randomness) { @@ -41,16 +37,15 @@ export const VariantRules = class CrazyhouseRules extends ChessRules { getFen() { return ( - super.getFen() + " " + this.getReserveFen() + " " + this.getPromotedFen() + super.getFen() + " " + + this.getReserveFen() + " " + + this.getPromotedFen() ); } getFenForRepeat() { return ( - this.getBaseFen() + "_" + - this.getTurnFen() + "_" + - this.getFlagsFen() + "_" + - this.getEnpassantFen() + "_" + + super.getFenForRepeat() + "_" + this.getReserveFen() + "_" + this.getPromotedFen() ); @@ -201,8 +196,8 @@ export const VariantRules = class CrazyhouseRules extends ChessRules { return true; } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); if (move.vanish.length == 2 && move.appear.length == 2) return; //skip castle const color = move.appear[0].c; if (move.vanish.length == 0) { @@ -219,8 +214,8 @@ export const VariantRules = class CrazyhouseRules extends ChessRules { else if (move.vanish.length == 2) this.reserve[color][move.vanish[1].p]++; } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); if (move.vanish.length == 2 && move.appear.length == 2) return; const color = this.turn; if (move.vanish.length == 0) { @@ -234,7 +229,6 @@ export const VariantRules = class CrazyhouseRules extends ChessRules { } static get SEARCH_DEPTH() { - // High branching factor return 2; }