X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FCircular.js;h=d1f8230b1de6d9197e0b387e52aabf8be026b8a3;hb=c3ff3a0c807d97c0311a06491318fe02440266db;hp=4338c91f98676fce51a4ecb02a3ed0cb417d4b2a;hpb=32f6285ee325a14286562a53baefc647201df2af;p=vchess.git diff --git a/client/src/variants/Circular.js b/client/src/variants/Circular.js index 4338c91f..d1f8230b 100644 --- a/client/src/variants/Circular.js +++ b/client/src/variants/Circular.js @@ -35,8 +35,10 @@ export class CircularRules extends ChessRules { } static GenRandInitFen(randomness) { - if (randomness == 0) - return "8/8/pppppppp/rnbqkbnr/8/8/PPPPPPPP/RNBQKBNR w 0 1111111111111111"; + if (randomness == 0) { + return "8/8/pppppppp/rnbqkbnr/8/8/PPPPPPPP/RNBQKBNR " + + "w 0 1111111111111111"; + } let pieces = { w: new Array(8), b: new Array(8) }; // Shuffle pieces on first and last rank @@ -79,7 +81,10 @@ export class CircularRules extends ChessRules { getSlideNJumpMoves([x, y], steps, oneStep) { let moves = []; + // Don't add move twice when running on an infinite file: + let infiniteSteps = {}; outerLoop: for (let step of steps) { + if (!!infiniteSteps[(-step[0]) + "." + (-step[1])]) continue; let i = V.ComputeX(x + step[0]); let j = y + step[1]; while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { @@ -88,8 +93,13 @@ export class CircularRules extends ChessRules { i = V.ComputeX(i + step[0]); j += step[1]; } - if (V.OnBoard(i, j) && this.canTake([x, y], [i, j])) - moves.push(this.getBasicMove([x, y], [i, j])); + if (V.OnBoard(i, j)) { + if (i == x && j == y) + // Looped back onto initial square + infiniteSteps[step[0] + "." + step[1]] = true; + else if (this.canTake([x, y], [i, j])) + moves.push(this.getBasicMove([x, y], [i, j])); + } } return moves; }