X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FCircular.js;h=333ad3208967639637d7e04bc0d2fb173f963338;hb=89a6214b27561878670914a65902aa51682efe61;hp=aa700bb1abed74335f96732024eab58116711f34;hpb=7e8a7ea1cb66adb4a987badfb0a3c2f99a21bd0a;p=vchess.git diff --git a/client/src/variants/Circular.js b/client/src/variants/Circular.js index aa700bb1..333ad320 100644 --- a/client/src/variants/Circular.js +++ b/client/src/variants/Circular.js @@ -35,8 +35,8 @@ export class CircularRules extends ChessRules { this.pawnFlags = flags; } - static GenRandInitFen(randomness) { - if (randomness == 0) { + static GenRandInitFen(options) { + if (options.randomness == 0) { return "8/8/pppppppp/rnbqkbnr/8/8/PPPPPPPP/RNBQKBNR " + "w 0 1111111111111111"; } @@ -44,7 +44,7 @@ export class CircularRules extends ChessRules { let pieces = { w: new Array(8), b: new Array(8) }; // Shuffle pieces on first and last rank for (let c of ["w", "b"]) { - if (c == 'b' && randomness == 1) { + if (c == 'b' && options.randomness == 1) { pieces['b'] = pieces['w']; break; } @@ -56,8 +56,10 @@ export class CircularRules extends ChessRules { if (rem2 == positions[1] % 2) { // Fix bishops (on different colors) for (let i=2; i<8; i++) { - if (positions[i] % 2 != rem2) + if (positions[i] % 2 != rem2) { [positions[1], positions[i]] = [positions[i], positions[1]]; + break; + } } } for (let i = 0; i < 8; i++) pieces[c][positions[i]] = composition[i]; @@ -90,7 +92,7 @@ export class CircularRules extends ChessRules { let j = y + step[1]; while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { moves.push(this.getBasicMove([x, y], [i, j])); - if (oneStep !== undefined) continue outerLoop; + if (oneStep) continue outerLoop; i = V.ComputeX(i + step[0]); j += step[1]; }