X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FChakart.js;h=669ade119b0088018cf5c8fd58960a5b045fec07;hb=f4221ff17c58c277660865a11bf6358268fbda10;hp=8f84b373f93f1f6453dd0bdec43f5f1b7406d468;hpb=42e379837d6d621f4b1464f267c2d50f525110e4;p=vchess.git diff --git a/client/src/variants/Chakart.js b/client/src/variants/Chakart.js index 8f84b373..669ade11 100644 --- a/client/src/variants/Chakart.js +++ b/client/src/variants/Chakart.js @@ -148,7 +148,7 @@ export class ChakartRules extends ChessRules { if (['K', 'k', 'L', 'l'].includes(row[i])) kings[row[i]]++; if (V.PIECES.includes(row[i].toLowerCase())) sumElts++; else { - const num = parseInt(row[i]); + const num = parseInt(row[i], 10); if (isNaN(num)) return false; sumElts += num; } @@ -210,24 +210,25 @@ export class ChakartRules extends ChessRules { setOtherVariables(fen) { super.setOtherVariables(fen); - const fenParsed = V.ParseFen(fen); // Initialize captured pieces' counts from FEN + const captured = + V.ParseFen(fen).captured.split("").map(x => parseInt(x, 10)); this.captured = { w: { - [V.PAWN]: parseInt(fenParsed.captured[0]), - [V.ROOK]: parseInt(fenParsed.captured[1]), - [V.KNIGHT]: parseInt(fenParsed.captured[2]), - [V.BISHOP]: parseInt(fenParsed.captured[3]), - [V.QUEEN]: parseInt(fenParsed.captured[4]), - [V.KING]: parseInt(fenParsed.captured[5]) + [V.PAWN]: captured[0], + [V.ROOK]: captured[1], + [V.KNIGHT]: captured[2], + [V.BISHOP]: captured[3], + [V.QUEEN]: captured[4], + [V.KING]: captured[5] }, b: { - [V.PAWN]: parseInt(fenParsed.captured[6]), - [V.ROOK]: parseInt(fenParsed.captured[7]), - [V.KNIGHT]: parseInt(fenParsed.captured[8]), - [V.BISHOP]: parseInt(fenParsed.captured[9]), - [V.QUEEN]: parseInt(fenParsed.captured[10]), - [V.KING]: parseInt(fenParsed.captured[11]) + [V.PAWN]: captured[6], + [V.ROOK]: captured[7], + [V.KNIGHT]: captured[8], + [V.BISHOP]: captured[9], + [V.QUEEN]: captured[10], + [V.KING]: captured[11] } }; this.firstMove = []; @@ -320,7 +321,6 @@ export class ChakartRules extends ChessRules { const L = this.firstMove.length; const fm = this.firstMove[L-1]; switch (fm.end.effect) { - // case 0: a click is required (banana or bomb) case "kingboo": // Exchange position with any piece, // except pawns if arriving on last rank. @@ -370,11 +370,12 @@ export class ChakartRules extends ChessRules { // Helper for getBasicMove() getRandomSquare([x, y], steps) { + const color = this.turn; const validSteps = steps.filter(s => { const [i, j] = [x + s[0], y + s[1]]; return ( V.OnBoard(i, j) && - (this.board[i][j] == V.EMPTY || this.getColor(i, j) == 'a') + (this.board[i][j] == V.EMPTY || this.getColor(i, j) != color) ); }); if (validSteps.length == 0) @@ -393,7 +394,7 @@ export class ChakartRules extends ChessRules { return ( V.OnBoard(x + forward, y) && ( - this.board[x + forward][y] != oppCol || + this.board[x + forward][y] == V.EMPTY || ( V.OnBoard(x + forward, y + 1) && this.board[x + forward][y + 1] != V.EMPTY && @@ -1358,7 +1359,7 @@ export class ChakartRules extends ChessRules { // Play a deterministic one: capture king or material if possible return super.getComputerMove(deterministicMoves); // Play a random effect move, at random: - let move1 = randomMoves[randInt(moves.length)]; + let move1 = randomMoves[randInt(randomMoves.length)]; this.play(move1); let move2 = undefined; if (this.subTurn == 2) {