X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FBall.js;h=85e33e6116b46bf6714cb9bdf356b63d6784dc1b;hb=0d5335de5c94d780e03ac0aa3279b731c69455cc;hp=1bb7731c8cbdeda13a23b801f19c4b426b9c2608;hpb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656;p=vchess.git diff --git a/client/src/variants/Ball.js b/client/src/variants/Ball.js index 1bb7731c..85e33e61 100644 --- a/client/src/variants/Ball.js +++ b/client/src/variants/Ball.js @@ -14,12 +14,9 @@ export class BallRules extends ChessRules { static get HasFlags() { return false; } - static get HasCastle() { - return false; - } static get CHAMPION() { - return 'h'; + return 'c'; } static get BALL() { @@ -38,10 +35,10 @@ export class BallRules extends ChessRules { 'p': 's', 'r': 'u', 'n': 'o', - 'b': 'c', + 'b': 'd', 'q': 't', 'k': 'l', - 'h': 'd' + 'c': 'h' }; } @@ -50,10 +47,10 @@ export class BallRules extends ChessRules { 's': 'p', 'u': 'r', 'o': 'n', - 'c': 'b', + 'd': 'b', 't': 'q', 'l': 'k', - 'd': 'h' + 'h': 'c' }; } @@ -128,7 +125,7 @@ export class BallRules extends ChessRules { static GenRandInitFen(randomness) { if (randomness == 0) - return "rnbhqhnbr/ppppppppp/9/9/4a4/9/9/PPPPPPPPP/RNBHQHNBR w 0 -"; + return "rnbcqcnbr/ppppppppp/9/9/4a4/9/9/PPPPPPPPP/RNBCQCNBR w 0 -"; let pieces = { w: new Array(9), b: new Array(9) }; for (let c of ["w", "b"]) { @@ -139,7 +136,7 @@ export class BallRules extends ChessRules { // Get random squares for every piece, totally freely let positions = shuffle(ArrayFun.range(9)); - const composition = ['b', 'b', 'r', 'r', 'n', 'n', 'h', 'h', 'q']; + const composition = ['b', 'b', 'r', 'r', 'n', 'n', 'c', 'c', 'q']; const rem2 = positions[0] % 2; if (rem2 == positions[1] % 2) { // Fix bishops (on different colors) @@ -178,7 +175,7 @@ export class BallRules extends ChessRules { ChessRules.steps, // Add champion moves { - h: [ + c: [ [-2, -2], [-2, 0], [-2, 2], @@ -323,11 +320,11 @@ export class BallRules extends ChessRules { static get VALUES() { return { p: 1, - r: 5, - n: 3, - b: 3, - q: 9, - h: 4, + r: 3, + n: 4, + b: 2, + q: 5, + c: 4, a: 0 //ball: neutral }; }