X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FAntiking1.js;h=ab86f69b70024a80627a84034657f86edd0f5c7e;hb=af34341d92d47d14f396e7f4adb81f2a7e9d9a61;hp=42450d1725adddc64caf8fe1afa97399b1699a74;hpb=c583ef1c1dfd19aee88b22c2175202fbdf4dc1c0;p=vchess.git diff --git a/client/src/variants/Antiking1.js b/client/src/variants/Antiking1.js index 42450d17..ab86f69b 100644 --- a/client/src/variants/Antiking1.js +++ b/client/src/variants/Antiking1.js @@ -1,10 +1,15 @@ import { ChessRules } from "@/base_rules"; +import { BerolinaRules } from "@/variants/Berolina"; import { ArrayFun } from "@/utils/array"; import { randInt } from "@/utils/alea"; -export const VariantRules = class Antiking1Rules extends ChessRules { - static get HasEnpassant() { - return false; +export class Antiking1Rules extends BerolinaRules { + static get PawnSpecs() { + return Object.assign( + {}, + ChessRules.PawnSpecs, + { twoSquares: false } + ); } static get HasCastle() { @@ -23,6 +28,19 @@ export const VariantRules = class Antiking1Rules extends ChessRules { return b[1] == "a" ? "Antiking/" + b : b; } + static IsGoodPosition(position) { + if (!ChessRules.IsGoodPosition(position)) return false; + const rows = position.split("/"); + // Check that exactly one antiking of each color is there: + let antikings = { 'a': 0, 'A': 0 }; + for (let row of rows) { + for (let i = 0; i < row.length; i++) + if (['A','a'].includes(row[i])) antikings[row[i]]++; + } + if (Object.values(antikings).some(v => v != 1)) return false; + return true; + } + setOtherVariables(fen) { super.setOtherVariables(fen); this.antikingPos = { w: [-1, -1], b: [-1, -1] }; @@ -110,43 +128,6 @@ export const VariantRules = class Antiking1Rules extends ChessRules { return moves; } - getPotentialPawnMoves([x, y]) { - const color = this.turn; - let moves = []; - const [sizeX, sizeY] = [V.size.x, V.size.y]; - const shiftX = color == "w" ? -1 : 1; - const startRank = color == "w" ? sizeX - 2 : 1; - const lastRank = color == "w" ? 0 : sizeX - 1; - const finalPieces = - x + shiftX == lastRank ? [V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN] : [V.PAWN]; - - // One square diagonally - for (let shiftY of [-1, 1]) { - if (this.board[x + shiftX][y + shiftY] == V.EMPTY) { - for (let piece of finalPieces) { - moves.push( - this.getBasicMove([x, y], [x + shiftX, y + shiftY], { - c: color, - p: piece - }) - ); - } - } - } - // Capture - if ( - this.board[x + shiftX][y] != V.EMPTY && - this.canTake([x, y], [x + shiftX, y]) - ) { - for (let piece of finalPieces) - moves.push( - this.getBasicMove([x, y], [x + shiftX, y], { c: color, p: piece }) - ); - } - - return moves; - } - getPotentialAntikingMoves(sq) { // The antiking moves like a king (only captured colors differ) return this.getSlideNJumpMoves( @@ -163,19 +144,6 @@ export const VariantRules = class Antiking1Rules extends ChessRules { ); } - isAttackedByPawn([x, y], color) { - let pawnShift = (color == "w" ? 1 : -1); - if (x + pawnShift >= 0 && x + pawnShift < V.size.x) { - if ( - this.getPiece(x + pawnShift, y) == V.PAWN && - this.getColor(x + pawnShift, y) == color - ) { - return true; - } - } - return false; - } - isAttackedByKing([x, y], color) { // Antiking is not attacked by king: if (this.getPiece(x, y) == V.ANTIKING) return false; @@ -208,7 +176,8 @@ export const VariantRules = class Antiking1Rules extends ChessRules { return res; } - getCheckSquares(color) { + getCheckSquares() { + const color = this.turn; let res = []; const oppCol = V.GetOppCol(color); if (this.isAttacked(this.kingPos[color], oppCol)) @@ -237,21 +206,6 @@ export const VariantRules = class Antiking1Rules extends ChessRules { this.antikingPos[c] = [move.start.x, move.start.y]; } - getCurrentScore() { - if (this.atLeastOneMove()) - return "*"; - - const color = this.turn; - const oppCol = V.GetOppCol(color); - if ( - !this.isAttacked(this.kingPos[color], oppCol) && - this.isAttacked(this.antikingPos[color], oppCol) - ) { - return "1/2"; - } - return color == "w" ? "0-1" : "1-0"; - } - static get VALUES() { return Object.assign( { a: 1000 },