X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FAlice.js;h=61fcd01527c9e4b4fd8f2d2da5e8d5f3360eddb0;hb=c3ff3a0c807d97c0311a06491318fe02440266db;hp=57de5683b4b22d01402c77832207f6fe48612832;hpb=1be09254408b05e3c1dd43b34e4c06cebd50af72;p=vchess.git diff --git a/client/src/variants/Alice.js b/client/src/variants/Alice.js index 57de5683..61fcd015 100644 --- a/client/src/variants/Alice.js +++ b/client/src/variants/Alice.js @@ -60,6 +60,30 @@ export class AliceRules extends ChessRules { return undefined; //default } + // king can be l or L (on the other mirror side) + static IsGoodPosition(position) { + if (position.length == 0) return false; + const rows = position.split("/"); + if (rows.length != V.size.x) return false; + let kings = { "k": 0, "K": 0, 'l': 0, 'L': 0 }; + for (let row of rows) { + let sumElts = 0; + for (let i = 0; i < row.length; i++) { + if (['K','k','L','l'].includes(row[i])) kings[row[i]]++; + if (V.PIECES.includes(row[i].toLowerCase())) sumElts++; + else { + const num = parseInt(row[i], 10); + if (isNaN(num)) return false; + sumElts += num; + } + } + if (sumElts != V.size.y) return false; + } + if (kings['k'] + kings['l'] != 1 || kings['K'] + kings['L'] != 1) + return false; + return true; + } + setOtherVariables(fen) { super.setOtherVariables(fen); const rows = V.ParseFen(fen).position.split("/"); @@ -77,7 +101,7 @@ export class AliceRules extends ChessRules { this.kingPos["w"] = [i, k]; break; default: { - const num = parseInt(rows[i].charAt(j)); + const num = parseInt(rows[i].charAt(j), 10); if (!isNaN(num)) k += num - 1; } } @@ -173,49 +197,15 @@ export class AliceRules extends ChessRules { m.vanish.length == 2 && this.board[m.end.x][m.end.y] == V.EMPTY ) { - m.vanish[1].c = V.GetOppCol(this.getColor(x, y)); - // In the special case of en-passant, if - // - board1 takes board2 : vanish[1] --> Alice - // - board2 takes board1 : vanish[1] --> normal - let van = m.vanish[1]; - if (mirrorSide == 1 && codes.includes(this.getPiece(van.x, van.y))) - van.p = V.ALICE_CODES[van.p]; - else if ( - mirrorSide == 2 && - pieces.includes(this.getPiece(van.x, van.y)) - ) - van.p = V.ALICE_PIECES[van.p]; + m.vanish[1].c = V.GetOppCol(this.turn); + const [epX, epY] = [m.vanish[1].x, m.vanish[1].y]; + m.vanish[1].p = this.getPiece(epX, epY); } return true; }); return res; } - getEnpassantCaptures([x, y], shiftX) { - const Lep = this.epSquares.length; - const epSquare = this.epSquares[Lep - 1]; //always at least one element - let enpassantMove = null; - if ( - !!epSquare && - epSquare.x == x + shiftX && - Math.abs(epSquare.y - y) == 1 - ) { - enpassantMove = this.getBasicMove([x, y], [epSquare.x, epSquare.y]); - // May capture in same world or different: - const capturedPiece = - this.board[x][epSquare.y] != V.EMPTY - ? this.getPiece(x, epSquare.y) - : ['p','s'][1 - "ps".indexOf(this.getPiece(x, y))]; - enpassantMove.vanish.push({ - x: x, - y: epSquare.y, - p: capturedPiece, - c: V.GetOppCol(this.turn) - }); - } - return !!enpassantMove ? [enpassantMove] : []; - } - filterValid(moves, sideBoard) { if (moves.length == 0) return []; if (!sideBoard) sideBoard = [this.getSideBoard(1), this.getSideBoard(2)]; @@ -371,10 +361,9 @@ export class AliceRules extends ChessRules { // Piece or pawn movement let notation = piece.toUpperCase() + pawnMark + captureMark + finalSquare; - if (["s", "p"].includes(piece) && !["s", "p"].includes(move.appear[0].p)) { + if (["s", "p"].includes(piece) && !["s", "p"].includes(move.appear[0].p)) // Promotion notation += "=" + move.appear[0].p.toUpperCase(); - } return notation; } };