X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Futils%2FgameStorage.js;h=a9ebf33ae234b5aa49052dd39aad1d599f50d0d5;hb=63ca2b89cfe577efd168c6b2e26750cb01b66d64;hp=2ccb494f9b9e3a96947afab7e1d892915d6f3701;hpb=22efa391c3f49ae7b91cd86ccf11da3af74523fe;p=vchess.git diff --git a/client/src/utils/gameStorage.js b/client/src/utils/gameStorage.js index 2ccb494f..a9ebf33a 100644 --- a/client/src/utils/gameStorage.js +++ b/client/src/utils/gameStorage.js @@ -1,6 +1,6 @@ // Game object: { // // Static informations: -// gameId: string +// id: string // vname: string, // fenStart: string, // players: array of sid+id+name, @@ -39,7 +39,7 @@ function dbOperation(callback) alert("Error while loading database: " + event.target.errorCode); }; // Create objectStore for vchess->games - let objectStore = db.createObjectStore("games", { keyPath: "gameId" }); + let objectStore = db.createObjectStore("games", { keyPath: "id" }); objectStore.createIndex("score", "score"); //to search by game result } } @@ -67,22 +67,44 @@ export const GameStorage = }, // TODO: also option to takeback a move ? - // NOTE: for live games only (all on server for corr) - update: function(gameId, obj) //move, fen, clocks, score, initime, ... + update: function(gameId, obj) //chat, move, fen, clocks, score, initime, ... { - dbOperation((db) => { - let objectStore = db.transaction("games", "readwrite").objectStore("games"); - objectStore.get(gameId).onsuccess = function(event) { - const game = event.target.result; - Object.keys(obj).forEach(k => { - if (k == "move") - game.moves.push(obj[k]); - else - game[k] = obj[k]; - }); - objectStore.put(game); //save updated data - } - }); + if (Number.isInteger(gameId) || !isNaN(parseInt(gameId))) + { + // corr: only move, fen and score + ajax( + "/games", + "PUT", + { + gid: gameId, + newObj: + { + chat: obj.chat, + move: obj.move, //may be undefined... + fen: obj.fen, + score: obj.score, + drawOffer: obj.drawOffer, + } + } + ); + } + else + { + // live + dbOperation((db) => { + let objectStore = db.transaction("games", "readwrite").objectStore("games"); + objectStore.get(gameId).onsuccess = function(event) { + const game = event.target.result; + Object.keys(obj).forEach(k => { + if (k == "move") + game.moves.push(obj[k]); + else + game[k] = obj[k]; + }); + objectStore.put(game); //save updated data + } + }); + } }, // Retrieve all local games (running, completed, imported...) @@ -113,7 +135,11 @@ export const GameStorage = if (Number.isInteger(gameId) || !isNaN(parseInt(gameId))) { ajax("/games", "GET", {gid:gameId}, res => { - callback(res.game); + let game = res.game; + game.moves.forEach(m => { + m.squares = JSON.parse(m.squares); + }); + callback(game); }); } else //local game