X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Futils%2FgameStorage.js;h=6885ed15639a65b66179641bcb36d868c5ea2904;hb=9715a7aa1decd42366e80b646d6fd3760fff03ea;hp=109c8251c04e90e2a99534e0064b6a771373380e;hpb=5f918a278904266a2a66a3c8e2a3655f37c2d2a7;p=vchess.git diff --git a/client/src/utils/gameStorage.js b/client/src/utils/gameStorage.js index 109c8251..6885ed15 100644 --- a/client/src/utils/gameStorage.js +++ b/client/src/utils/gameStorage.js @@ -73,21 +73,23 @@ export const GameStorage = { // obj: chat, move, fen, clocks, score[Msg], initime, ... update: function(gameId, obj) { - // live dbOperation((err, db) => { let objectStore = db .transaction("games", "readwrite") .objectStore("games"); objectStore.get(gameId).onsuccess = function(event) { // Ignoring error silently: shouldn't happen now. TODO? - if (event.target.result) { + if (!!event.target.result) { let game = event.target.result; // Hidden tabs are delayed, to prevent multi-updates: if (obj.moveIdx < game.moves.length) return; Object.keys(obj).forEach(k => { if (k == "move") game.moves.push(obj[k]); else if (k == "chat") game.chats.push(obj[k]); + else if (k == "chatRead") game.chatRead = Date.now(); else if (k == "delchat") game.chats = []; + else if (k == "playerName") + game.players[obj[k].idx].name = obj[k].name; else game[k] = obj[k]; }); objectStore.put(game); //save updated data