X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Futils%2FgameStorage.js;h=2e78994286cbb19cdb795b8ca6880e6b04cd92f5;hb=dcff8e82dd8bbc285d9c2d5d5e3b361a9ecfa9ac;hp=453388edaaa602d20ef48cd3bec58ffd1642d37f;hpb=6808d7a16ec1e761c6a2dffec2281c96953e4d89;p=vchess.git diff --git a/client/src/utils/gameStorage.js b/client/src/utils/gameStorage.js index 453388ed..2e789942 100644 --- a/client/src/utils/gameStorage.js +++ b/client/src/utils/gameStorage.js @@ -6,8 +6,7 @@ // players: array of sid+id+name, // cadence: string, // increment: integer (seconds), -// mode: string ("live" or "corr") -// imported: boolean (optional, default false) +// type: string ("live" or "corr") // // Game (dynamic) state: // fen: string, // moves: array of Move objects, @@ -24,25 +23,18 @@ function dbOperation(callback) { let DBOpenRequest = window.indexedDB.open("vchess", 4); DBOpenRequest.onerror = function(event) { - alert(store.state.tr["Database error:"] + " " + event.target.errorCode); + alert(store.state.tr["Database error: stop private browsing, or update your browser"]); + callback("error",null); }; DBOpenRequest.onsuccess = function() { db = DBOpenRequest.result; - callback(db); + callback(null,db); db.close(); }; DBOpenRequest.onupgradeneeded = function(event) { let db = event.target.result; - db.onerror = function(event) { - alert( - store.state.tr["Error while loading database:"] + - " " + - event.target.errorCode - ); - }; - // Create objectStore for vchess->games let objectStore = db.createObjectStore("games", { keyPath: "id" }); objectStore.createIndex("score", "score"); //to search by game result }; @@ -51,19 +43,15 @@ function dbOperation(callback) { export const GameStorage = { // Optional callback to get error status add: function(game, callback) { - dbOperation(db => { - let transaction = db.transaction("games", "readwrite"); - if (callback) { - transaction.oncomplete = function() { - callback({}); //everything's fine - }; - transaction.onerror = function() { - callback({ - errmsg: - store.state.tr["Game retrieval failed:"] + " " + transaction.error - }); - }; + dbOperation((err,db) => { + if (err) { + callback("error"); + return; } + let transaction = db.transaction("games", "readwrite"); + transaction.oncomplete = function() { + callback(); //everything's fine + }; let objectStore = transaction.objectStore("games"); objectStore.add(game); }); @@ -88,32 +76,43 @@ export const GameStorage = { }); } else { // live - dbOperation(db => { + dbOperation((err,db) => { let objectStore = db .transaction("games", "readwrite") .objectStore("games"); objectStore.get(gameId).onsuccess = function(event) { - const game = event.target.result; - Object.keys(obj).forEach(k => { - if (k == "move") game.moves.push(obj[k]); - else game[k] = obj[k]; - }); - objectStore.put(game); //save updated data + // Ignoring error silently: shouldn't happen now. TODO? + if (event.target.result) { + let game = event.target.result; + Object.keys(obj).forEach(k => { + if (k == "move") game.moves.push(obj[k]); + else game[k] = obj[k]; + }); + objectStore.put(game); //save updated data + } }; }); } }, // Retrieve all local games (running, completed, imported...) - getAll: function(callback) { - dbOperation(db => { + // light: do not retrieve moves or clocks (TODO: this is the only usage) + getAll: function(light, callback) { + dbOperation((err,db) => { let objectStore = db.transaction("games").objectStore("games"); let games = []; objectStore.openCursor().onsuccess = function(event) { let cursor = event.target.result; // if there is still another cursor to go, keep running this code if (cursor) { - games.push(cursor.value); + let g = cursor.value; + if (light) { + g.movesCount = g.moves.length; + delete g.moves; + delete g.clocks; + delete g.initime; + } + games.push(g); cursor.continue(); } else callback(games); }; @@ -132,42 +131,29 @@ export const GameStorage = { }); callback(game); }); - } //local game + } else { - dbOperation(db => { + // Local game + dbOperation((err,db) => { let objectStore = db.transaction("games").objectStore("games"); objectStore.get(gameId).onsuccess = function(event) { - callback(event.target.result); + if (event.target.result) + callback(event.target.result); }; }); } }, - getCurrent: function(callback) { - dbOperation(db => { - let objectStore = db.transaction("games").objectStore("games"); - objectStore.get("*").onsuccess = function(event) { - callback(event.target.result); - }; - }); - }, - // Delete a game in indexedDB remove: function(gameId, callback) { - dbOperation(db => { - let transaction = db.transaction(["games"], "readwrite"); - if (callback) { + dbOperation((err,db) => { + if (!err) { + let transaction = db.transaction(["games"], "readwrite"); transaction.oncomplete = function() { callback({}); //everything's fine }; - transaction.onerror = function() { - callback({ - errmsg: - store.state.tr["Game removal failed:"] + " " + transaction.error - }); - }; + transaction.objectStore("games").delete(gameId); } - transaction.objectStore("games").delete(gameId); }); } };