X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FWildebeest%2Fen.pug;h=16323ee6c7541a51b63bb454258b4b5d1de8de15;hb=278a28a16bfee8c64746e2ec1423259009bff886;hp=7d9dd396e78c81a8947aae98832cfe6224741140;hpb=2c5d7b20742b802d9c47916915c1114bcfc9a9c3;p=vchess.git diff --git a/client/src/translations/rules/Wildebeest/en.pug b/client/src/translations/rules/Wildebeest/en.pug index 7d9dd396..16323ee6 100644 --- a/client/src/translations/rules/Wildebeest/en.pug +++ b/client/src/translations/rules/Wildebeest/en.pug @@ -19,17 +19,14 @@ figure.diagram-container h3 Special moves p. - Castling is possible as in orthodox 8x8 game. The white king move to c1 or j1 - (one square to the left of bottom-right corner) for large (resp. small) - castle. Same for black on the other side. + Castling is possible, and more flexible than in orthodox game: + the king can slide any number of (free) squares toward the rook, + which will end next to him on the other side. p. - Promotion occurs when pawns reach last rank. - They can only transform into a queen or a wildebeest. - -p. - Note: the castling rule is more restrictive than described in the original - rules. The game seems OK like that, but this may change in the future. + When a pawn reaches the last rank, it promotes into a queen or a + wildebeest (only). Promotion is also possible (optionally) on 9th rank. + This is an experimental addition to the official rules. h3 Source @@ -39,4 +36,4 @@ p | Wildebeest page |  on chessvariants.com. -p Inventor: R. Wayne Schmittberger (1992) +p Inventor: R. Wayne Schmittberger (1987)