X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FSynochess%2Fen.pug;h=f078aa9ff9f3edda48a135331194e7588b8b8138;hb=c3949cbdc067dbafa94cde6b6cf4dfebc2cfb2b8;hp=0f789cd0fe3efdcd6617eccd3dac8b79dd5d2571;hpb=d35c037e3c769223fbb8455000fa642530e469aa;p=vchess.git diff --git a/client/src/translations/rules/Synochess/en.pug b/client/src/translations/rules/Synochess/en.pug index 0f789cd0..f078aa9f 100644 --- a/client/src/translations/rules/Synochess/en.pug +++ b/client/src/translations/rules/Synochess/en.pug @@ -29,16 +29,16 @@ h3 Special Rules ul li. - King Faceoff — As in Xiangqi, Kings may not face each other + King Faceoff – As in Xiangqi, Kings may not face each other (on a file or rank). li. - Reinforcement Soldiers — Black starts with two soldiers in hand. + Reinforcement Soldiers – Black starts with two soldiers in hand. Instead of moving a piece on the board, the Dynasty player can drop a soldier onto an open square in rank 5. - li Campmate — A king that reaches the final rank wins the game. + li Campmate – A king that reaches the final rank wins the game. li. - Stalemate — As in Xiangqi, stalemates - and moves repetitions are a loss. + Stalemate – As in Xiangqi, stalemate + and moves repetition are a loss. h3 Dynasty Pieces @@ -47,27 +47,25 @@ p. hand), 2 Cannons, 2 Elephants, and 1 Advisor. p. The Chariots are equal to the Rooks and use the same abbreviation (R) - — the difference is purely cosmetic. Similarly, the Kings are the + – the difference is purely cosmetic. Similarly, the Kings are the same, but just appear different. ul + li The Soldiers (S) can move one square orthogonally forward or lateraly. + li The Advisor (A) moves and captures exactly like a king. li. - Soldier (S) — The Soldiers can move one square orthogonally forward, - or lateraly. - li Advisor (A) — The Advisor moves and captures exactly like a king. + The Cannon (C) moves like a rook, but needs an + intervening piece in-between before it can land or capture something. + It cannot hop over another cannon. li. - Cannon (C) — The Cannon moves like a rook, but needs an - intervening piece in-between to achieve a capture. - It cannot hop over another cannon, however. - li. - Elephant (E) — The Elephant is a leaping piece that moves + The Elephant (E) is a leaping piece that moves diagonally one or two spaces. figure.diagram-container .diagram.diag12 | fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7: .diagram.diag22 - | fen:3B4/3P4/8/1P1c1p1P/8/3c4/8/3N4 d8,d6,c5,e5,h5,d4: + | fen:3B4/3P4/8/1P1cp2P/8/3c4/8/3N4 d8,a5,f5,g5,h5: figcaption Elephant & Cannon movements. h3 Piece valuation