X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FHidden%2Fen.pug;h=e67441c1b8d71bf098dc9a0c41d8e711669d7c93;hb=1943de6b9d55716dac4ef8b5672bed803d8d43f9;hp=f98808f9950b79f9f54a7db60638e4698f8f0e9f;hpb=241bf8f2a9a2c48d793aeb0b1d20207f6371de70;p=vchess.git diff --git a/client/src/translations/rules/Hidden/en.pug b/client/src/translations/rules/Hidden/en.pug index f98808f9..e67441c1 100644 --- a/client/src/translations/rules/Hidden/en.pug +++ b/client/src/translations/rules/Hidden/en.pug @@ -1,26 +1,36 @@ p.boxed - | If a piece captures one of the same kind, both disappear. - -// TODO: - // Due to random 2 ranks: no castling (would reveal too much) - // To not reveal much, also no en passant + | Piece placement is hidden: players know where opposing units are, but don't + | know exactly which piece is which. p. - The defensive power of pawns is thus increased, because they don't fear - captures (by other pawns). + Pieces remain hidden until they capture an opposing piece, + at which point they are revealed. p. - Endings are also affected quite a lot, and sometimes new threats occur: - on the diagram, 3.Bxg7 wins a pawn because 3...Bxg7 would make both - bishops disappear. + There is no castling, and no en passant capture. + Pawns may, however, move two spaces if they start on the first or second row. + +p The game is won by capturing the opposing King. figure.diagram-container .diagram - | fen:r1bqkbnr/pp1ppppp/2n5/2p5/8/1P6/PBPPPPPP/RN1QKBNR: - figcaption After 1.b3 c5 2.Bb2 Nc6 + | fen:qbppnprp/prpbpkpn/8/8/8/8/QBPPNPRP/PRPPKBPN: + figcaption Possible starting position. + +p Notes +ul + li. + The computer uses a basic strategy, way inferior to what a human could do + but still better than random play. + li. + Pieces are randomly set on the two first ranks. + The king may be on second rank, and attacked by an enemy rook or queen. + However, since you don't have this information this is a risky bet :) h3 Source p a(href="https://www.chessvariants.com/rules/strate-go-chess") Strate-Go chess |  on chessvariants.com. + +p Inventor: John Kipling Lewis (2005)