X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FGrand%2Fen.pug;h=c97096b5cf0f2fc426acfe74546e08374288d410;hb=0fb43db7c2858201e8410670b90f95ad8b138964;hp=26fe75c73ac9490ab09cdd20b8017bf4ce347ab1;hpb=72ccbd6730241771e6ba86b6a5b62597b4c7e2f4;p=vchess.git diff --git a/client/src/translations/rules/Grand/en.pug b/client/src/translations/rules/Grand/en.pug index 26fe75c7..c97096b5 100644 --- a/client/src/translations/rules/Grand/en.pug +++ b/client/src/translations/rules/Grand/en.pug @@ -1,58 +1,38 @@ p.boxed - | Two new pieces: marshall and cardinal. Bigger board. - | Orthodox rules with a few adaptations. - -h3 Specifications - -ul - li Chessboard: 10x10. - li Material: standard + marshall + cardinal. - li Non-capturing moves: standard (+ new pieces). - li Special moves: standard (see below). - li Captures: standard. - li End of game: standard. - -h3 Basics + | Two new pieces: marshall and cardinal. Bigger board. + | Orthodox rules with a few adaptations. p. - Notation for marshall is M and cardinal is C. A marshall has the moving abilities of - a knight + a rook, while the cardinal equals a knight + a bishop. + Grand chess is played on a 10x10 board. + Two new pieces appear: the marshall and the cardinal, written respectively + M and C. A marshall has the moving abilities of a knight + a rook, while the + cardinal equals a knight + a bishop. figure.diagram-container - .diagram - | fen:10/10/10/10/10/2R2Q4/10/4c5/10/10: - figcaption The black cardinal can take on c5 and f5. + .diagram + | fen:10/10/10/10/10/2R2Q4/10/4c5/10/10: + figcaption The black cardinal can take on c5 and f5. h3 Special moves -p. - Castling is possible as in orthodox 8x8 game. The white king move to c1 or i1 - (one square to the left of bottom-right corner) for large (resp. small) castle. - Same for black on the other side. +p Castling is not permitted. p. - Promotion is mandatory for a pawn reaching the last rank. However, they can only - promote into a friendly piece captured (which is back on the board). If none is - available, the promotion on last rank is impossible and the pawn cannot move - (but still gives check). + Promotion is mandatory for a pawn reaching the last rank. However, they can + only promote into a friendly piece captured (which is back on the board). + If none is available, the promotion on last rank is impossible and the pawn + cannot move (but still gives check). p. - Pawn promotion is possible (but not forced) on the two ranks before last, - only in an already captured (friendly) piece. - -h3 End of the game - -p As in the orthodox game, win by checkmating the king. - -p. - Note: I changed the author's starting position, to increase randomness - (and uniformize with other variants). - Thus the castling rule was introduced compared to the rules described - on chessvariants.com. + Pawn promotion is possible (but not forced) on the two ranks before last, + only in an already captured (friendly) piece. h3 Source p - | Grand chess page on - a(href="https://www.chessvariants.com/large.dir/freeling.html") chessvariants.com - | . + | Grand chess page on + a(href="https://www.chessvariants.com/large.dir/freeling.html") + | chessvariants.com + | . + +p Inventor: Christian Freeling (1984)