X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FDark%2Fen.pug;h=a94269d3880132aa0c83a5e76f432ee02c41f7d2;hb=e791b158ca5c86c4ed9267c957ad7bb5c9870f60;hp=1533cb4ef6a3dff74202b647e62598e9a76544c9;hpb=7dc18cbeaba1419709afde850ac44ecc1e0c89ec;p=vchess.git diff --git a/client/src/translations/rules/Dark/en.pug b/client/src/translations/rules/Dark/en.pug index 1533cb4e..a94269d3 100644 --- a/client/src/translations/rules/Dark/en.pug +++ b/client/src/translations/rules/Dark/en.pug @@ -1,10 +1,6 @@ p.boxed | You only see what your pieces can reach. Incomplete information game. -p. - Incomplete information version of the orthodox game - (with randomized initial position). - p. Before every move, players see only what their pieces can reach. That is to say: empty squares where your pieces can go, @@ -19,6 +15,8 @@ figure.diagram-container | fen:8/8/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR - w 8,7,b6-h6,a5,c5,g5: figcaption Standard initial position after 1.e4 d5 +p Win by capturing the enemy king (no checks, no stalemate). + p. Choose your move carefully, based on what you can infer from the opponent's past moves. Counting material is important. @@ -30,10 +28,6 @@ p. described earlier. Moreover, it is very basic and clearly less challenging that a human. But it may be a fun start :) -h3 End of the game - -p Win by capturing the enemy king (no checks, no stalemate). - h3 More information p