X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FCheckered%2Fen.pug;h=1c33f9083b51e4afbda516f5651679ec3c5aea0b;hb=eb2d61de8d569470fa329a484efe9bab420b2b82;hp=ae4ce1f5b606f5b1092d875634920eda970d61ba;hpb=1042fd0a36b520695f79326dd6b0d504f67c20ab;p=vchess.git diff --git a/client/src/translations/rules/Checkered/en.pug b/client/src/translations/rules/Checkered/en.pug index ae4ce1f5..1c33f908 100644 --- a/client/src/translations/rules/Checkered/en.pug +++ b/client/src/translations/rules/Checkered/en.pug @@ -47,16 +47,12 @@ h3 Pawns ul li. - Pawns can jump two squares only from their initial rank, and only once in the game: - a checkered pawn returning on the pawns' start rank cannot jump. However: + Pawns can jump two squares only from their initial rank, and only once in + the game. A checkered pawn keeps this right if the starting pawn + did not use it. li. - A pawn captured on its starting square (thus becoming "checkered") keeps the - right to advance two squares. - li. - Checkered pawns cannot capture en passant, because while the pawn was "passing" - they were of the same color. - -p.bold.bigfont If you wanna play, you can stop reading here. + Checkered pawns cannot capture en passant, because while the pawn was + "passing" they were of the same color. h3 Stalemate or checkmate? @@ -66,7 +62,8 @@ p. Therefore, it can be considered that it's not really a check because white is unable to "give back the turn". Without the black bishop on a7 it would be mate (without debate), because - the king could virtually go to g1 before being captured by the pawn-chamaleon. + the king could virtually go to g1 before being captured by the + chameleon pawn. figure.diagram-container .diagram @@ -80,22 +77,29 @@ p. h2.stageDelimiter Stage 2 -p.warn This stage is not (and probably will never be) implemented. +p.italic. + This stage can be disabled by unselecting "With switch" at game creation. p. During the game one of the two players can decide to take control of the checkered pieces. - They thus become autonomous and vulnerable to being captured - stage 2 begins. - The other player is in charge of both the white and black pieces, and tries to - eliminate checkered pieces. + They thus become autonomous and vulnerable to being captured - stage 2 + begins. The other player is in charge of both the white and black pieces, and + tries to eliminate checkered pieces. The checkered side wins by checkmating either the white or black king. -h4 Variant of stage 2 +p. + To take the checkered pieces, play a move that "takes opponent's king" with + your king, and then execute a move. This is possible only if no such move + can capture a king. + +h4 Variant of stage 2 (unimplemented) p. An observer could decide to join the game by taking the checkered pieces at any moment. - It then becomes a chess game with three players, with some subtelties to be resolved. - It was tested in some (real life) games organised by the variant creator. + It then becomes a chess game with three players, with some subtelties to be + resolved. It was tested in some (real life) games organised by the variant + inventor. h3 Special moves @@ -109,8 +113,8 @@ h3 Credits ul li. - The rules of Checkered Chess were thought up by Patrick Bernier and developed - with the help of Benjamin Auder. + The rules of Checkered Chess were thought up by Patrick Bernier and + developed with the help of Benjamin Auder around 2011-2012. li. - Thanks also to Olive Martin, Christian Poisson, Bevis Martin, Laurent Nouhaud - and Frédéric Fradet. + Thanks also to Olive Martin, Christian Poisson, Bevis Martin, Laurent + Nouhaud and Frédéric Fradet.