X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FArena%2Fen.pug;h=ffe5ea6c8cea849a7382d810e9b9e41bf4f76080;hb=2c5d7b20742b802d9c47916915c1114bcfc9a9c3;hp=4f56997b73df9654a251df7b2282231e2d770648;hpb=c3a86f018aba40e3926e3672c7cea87acc6d1e25;p=vchess.git diff --git a/client/src/translations/rules/Arena/en.pug b/client/src/translations/rules/Arena/en.pug index 4f56997b..ffe5ea6c 100644 --- a/client/src/translations/rules/Arena/en.pug +++ b/client/src/translations/rules/Arena/en.pug @@ -1 +1,45 @@ -p TODO +p.boxed + | Either enter the arena, or capture something inside. + | The arena is the 4x8 rectangle in the middle of the board. + +ul + li. + In addition to its usual movement, a pawn can capture diagonally backward. + li. + The king and queen are replaced with dukes. + A duke may move up to 3 spaces in any direction. + Dukes may move into check as they please, + but if a player loses both of his dukes, he loses. + +p. + The 4x8 area in the center of the board (the area in which no pieces start) + is known as the Arena. A piece that is not currently in the Arena may only + move if it is to enter the Arena. A piece which is currently in the Arena may + only move to capture something in the Arena. + +p A player wins if: +ul + li He captures both of his opponent's Dukes. + li. + His opponent has no pieces left in the Arena at the end of any turn + other than the first. + li His opponent cannot make a move. + +figure.diagram-container + .diagram + | fen:brnkqrnb/pppppppp/8/8/8/8/PPPPPPPP/QNRBBKNR: + figcaption After the moves 1.e4 Nd6 2.Bg4 Nxe4. + +p. + In the diagram situation, the g4 bishop cannot take anything in the Arena, + and thus cannot move. Note that 1...d5?? 2.exd5 1-0, because black would have + no pieces in the Arena. + +h3 Source + +p + a(href="https://www.chessvariants.com/32turn.dir/arenachess.html") + | Arena chess + |  on chessvariants.com. + +p Inventor: Jeff Kiska (2000)