X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fcomponents%2FGameList.vue;h=7125fde818956499c24ec782033dd02968ec974b;hb=6808d7a16ec1e761c6a2dffec2281c96953e4d89;hp=5a4c8f7c39eba08525811690209c73db3d63c039;hpb=9ddaf8da8743c50b9019888a82d84392913c60c9;p=vchess.git diff --git a/client/src/components/GameList.vue b/client/src/components/GameList.vue index 5a4c8f7c..7125fde8 100644 --- a/client/src/components/GameList.vue +++ b/client/src/components/GameList.vue @@ -4,19 +4,16 @@ div thead tr th {{ st.tr["Variant"] }} - th {{ st.tr["White"] }} - th {{ st.tr["Black"] }} - th {{ st.tr["Cadence"] }} + th {{ st.tr[showBoth ? "Players" : "Versus"] }} + th(v-if="showCadence") {{ st.tr["Cadence"] }} th {{ st.tr["Result"] }} tbody tr(v-for="g in sortedGames" @click="$emit('show-game',g)" :class="{'my-turn': g.myTurn}") - td(data-label="Variant") {{ g.vname }} - td(data-label="White") {{ g.players[0].name || "@nonymous" }} - td(data-label="Black") {{ g.players[1].name || "@nonymous" }} - td(data-label="Time control") {{ g.cadence }} - td(data-label="Result" :class="{finished: g.score!='*'}" - @click.stop="deleteGame(g)") + td {{ g.vname }} + td {{ player_s(g) }} + td(v-if="showCadence") {{ g.cadence }} + td(:class="{finished: g.score!='*'}" @click="deleteGame(g,$event)") | {{ g.score }} @@ -25,44 +22,87 @@ import { store } from "@/store"; import { GameStorage } from "@/utils/gameStorage"; export default { name: "my-game-list", - props: ["games"], + props: ["games", "showBoth"], data: function() { return { st: store.state, + showCadence: true }; }, + mounted: function() { + // timeout to avoid calling too many time the adjust method + let timeoutLaunched = false; + window.addEventListener("resize", () => { + if (!timeoutLaunched) { + timeoutLaunched = true; + setTimeout(() => { + this.showCadence = window.innerWidth >= 425; //TODO: arbitrary + timeoutLaunched = false; + }, 500); + } + }); + }, computed: { - // TODO: also sort by g.created sortedGames: function() { // Show in order: games where it's my turn, my running games, my games, other games + let minCreated = Number.MAX_SAFE_INTEGER; + let maxCreated = 0; let augmentedGames = this.games.map(g => { let priority = 0; - if (g.players.some(p => p.uid == this.st.user.id || p.sid == this.st.user.sid)) - { + if ( + g.players.some( + p => p.uid == this.st.user.id || p.sid == this.st.user.sid + ) + ) { priority++; - if (g.score == "*") - { + if (g.score == "*") { priority++; - const myColor = g.players[0].uid == this.st.user.id - || g.players[0].sid == this.st.user.sid - ? "w" - : "b"; + const myColor = + g.players[0].uid == this.st.user.id || + g.players[0].sid == this.st.user.sid + ? "w" + : "b"; // I play in this game, so g.fen will be defined - if (!!g.fen.match(" " + myColor + " ")) - priority++; + if (g.fen.match(" " + myColor + " ")) priority++; } } - return Object.assign({}, g, {priority: priority, myTurn: priority==3}); + if (g.created < minCreated) minCreated = g.created; + if (g.created > maxCreated) maxCreated = g.created; + return Object.assign({}, g, { + priority: priority, + myTurn: priority == 3 + }); }); - return augmentedGames.sort((g1,g2) => { return g2.priority - g1.priority; }); - }, + const deltaCreated = maxCreated - minCreated; + return augmentedGames.sort((g1, g2) => { + return ( + g2.priority - g1.priority + (g2.created - g1.created) / deltaCreated + ); + }); + } }, methods: { - deleteGame: function(game) { - if (confirm(this.st.tr["Remove game ?"])) - GameStorage.remove(game.id); + player_s: function(g) { + if (this.showBoth) + return ( + (g.players[0].name || "@nonymous") + + " - " + + (g.players[1].name || "@nonymous") + ); + if ( + this.st.user.sid == g.players[0].sid || + this.st.user.id == g.players[0].uid + ) + return g.players[1].name || "@nonymous"; + return g.players[0].name || "@nonymous"; }, - }, + deleteGame: function(game, e) { + if (game.score != "*") { + if (confirm(this.st.tr["Remove game?"])) GameStorage.remove(game.id); + e.stopPropagation(); + } + } + } }; @@ -71,5 +111,5 @@ export default { tr.my-turn > td background-color: #fcd785 tr td.finished - background-color: red + background-color: #f5b7b1