X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fcomponents%2FBoard.vue;h=1c259f9a28f292e78f62799870bd0d982be2f92b;hb=89021f181ac0689bbc785ce0ebd9a910e66352b0;hp=ddc137317ed208a9dca4a78b0d982a5245997360;hpb=9ddaf8da8743c50b9019888a82d84392913c60c9;p=vchess.git diff --git a/client/src/components/Board.vue b/client/src/components/Board.vue index ddc13731..1c259f9a 100644 --- a/client/src/components/Board.vue +++ b/client/src/components/Board.vue @@ -14,6 +14,7 @@ export default { choices: [], //promotion pieces, or checkered captures... (as moves) selectedPiece: null, //moving piece (or clicked piece) start: {}, //pixels coordinates + id of starting square (click or drag) + currentSquare: null, settings: store.state.settings, }; }, @@ -281,26 +282,30 @@ export default { e.preventDefault(); //disable native drag & drop if (!this.selectedPiece && e.target.classList.contains("piece")) { + let parent = e.target.parentNode; + // Mark selected square + this.currentSquare = parent; + this.currentSquare.classList.add("selected"); // Next few lines to center the piece on mouse cursor - let rect = e.target.parentNode.getBoundingClientRect(); + let rect = parent.getBoundingClientRect(); this.start = { x: rect.x + rect.width/2, y: rect.y + rect.width/2, - id: e.target.parentNode.id + id: parent.id }; this.selectedPiece = e.target.cloneNode(); this.selectedPiece.style.position = "absolute"; this.selectedPiece.style.top = 0; this.selectedPiece.style.display = "inline-block"; this.selectedPiece.style.zIndex = 3000; - const startSquare = getSquareFromId(e.target.parentNode.id); + const startSquare = getSquareFromId(parent.id); this.possibleMoves = []; const color = (this.analyze ? this.vr.turn : this.userColor); if (this.vr.canIplay(color,startSquare)) this.possibleMoves = this.vr.getPossibleMovesFrom(startSquare); // Next line add moving piece just after current image // (required for Crazyhouse reserve) - e.target.parentNode.insertBefore(this.selectedPiece, e.target.nextSibling); + parent.insertBefore(this.selectedPiece, e.target.nextSibling); } }, mousemove: function(e) { @@ -310,6 +315,12 @@ export default { // If there is an active element, move it around if (!!this.selectedPiece) { + // Mousemove => drag & drop, no need to keep initial square highlighted + if (!!this.currentSquare) + { + this.currentSquare.classList.remove("selected"); + this.currentSquare = null; + } const [offsetX,offsetY] = !!e.clientX ? [e.clientX,e.clientY] //desktop browser : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; //smartphone @@ -321,7 +332,7 @@ export default { if (!this.selectedPiece) return; e = e || window.event; - // Read drop target (or parentElement, parentNode... if type == "img") + // Read drop target (or iterate parentNode if type == "img") this.selectedPiece.style.zIndex = -3000; //HACK to find square from final coords const [offsetX,offsetY] = !!e.clientX ? [e.clientX,e.clientY] @@ -336,6 +347,12 @@ export default { // A click: selectedPiece and possibleMoves are already filled return; } + // Reset initial square color (if not mousemove: smartphone) + if (!!this.currentSquare) + { + this.currentSquare.classList.remove("selected"); + this.currentSquare = null; + } // OK: process move attempt let endSquare = getSquareFromId(landing.id); let moves = this.findMatchingMoves(endSquare); @@ -377,24 +394,6 @@ export default { // NOTE: no variants with reserve of size != 8 -div.board - float: left - height: 0 - display: inline-block - position: relative - -div.board8 - width: 12.5% - padding-bottom: 12.5% - -div.board10 - width: 10% - padding-bottom: 10% - -div.board11 - width: 9.09% - padding-bottom: 9.1% - .game width: 100% margin: 0 @@ -417,22 +416,6 @@ div.board11 height: auto display: block -img.piece - width: 100% - -img.piece, img.mark-square - max-width: 100% - height: auto - display: block - -img.mark-square - opacity: 0.6 - width: 76% - position: absolute - top: 12% - left: 12% - opacity: .7 - img.ghost position: absolute opacity: 0.4 @@ -441,12 +424,12 @@ img.ghost .highlight background-color: #00cc66 !important -.in-shadow - filter: brightness(50%) - .incheck background-color: #cc3300 !important +.selected + background-color: #f7acf7 !important + .light-square.lichess background-color: #f0d9b5; .dark-square.lichess