X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fcomponents%2FBaseGame.vue;h=5c82b0b1573975e88df06dd4cf0089fb5d1e7a3d;hb=72ccbd6730241771e6ba86b6a5b62597b4c7e2f4;hp=fad599b37c2727c5067bdb81afd85fbc197cfbd4;hpb=06e79b0783d6e9962ca6b2a25f62d46f46fa5c8b;p=vchess.git
diff --git a/client/src/components/BaseGame.vue b/client/src/components/BaseGame.vue
index fad599b3..5c82b0b1 100644
--- a/client/src/components/BaseGame.vue
+++ b/client/src/components/BaseGame.vue
@@ -1,27 +1,27 @@
-div
+div#baseGame(tabindex=-1 @click="() => focusBg()" @keydown="handleKeys")
input#modalEog.modal(type="checkbox")
div(role="dialog" aria-labelledby="eogMessage")
.card.smallpad.small-modal.text-center
label.modal-close(for="modalEog")
h3#eogMessage.section {{ endgameMessage }}
.row
- .col-sm-12.col-md-9.col-lg-8
+ #boardContainer.col-sm-12.col-md-9
Board(:vr="vr" :last-move="lastMove" :analyze="analyze"
:user-color="game.mycolor" :orientation="orientation"
:vname="game.vname" @play-move="play")
- .button-group
- button(@click="() => play()") Play
- button(@click="() => undo()") Undo
- button(@click="flip") Flip
- button(@click="gotoBegin") GotoBegin
- button(@click="gotoEnd") GotoEnd
+ #controls
+ button(@click="gotoBegin") <<
+ button(@click="() => undo()") <
+ button(@click="flip") ⇅
+ button(@click="() => play()") >
+ button(@click="gotoEnd") >>
#fenDiv(v-if="showFen && !!vr")
p(@click="gotoFenContent") {{ vr.getFen() }}
#pgnDiv
a#download(href="#")
button(@click="download") {{ st.tr["Download PGN"] }}
- .col-sm-12.col-md-3.col-lg-4
+ .col-sm-12.col-md-3
MoveList(v-if="showMoves"
:moves="moves" :cursor="cursor" @goto-move="gotoMove")
@@ -88,6 +88,32 @@ export default {
this.re_setVariables();
},
methods: {
+ focusBg: function() {
+ // TODO: small blue border appears...
+ document.getElementById("baseGame").focus();
+ },
+ handleKeys: function(e) {
+ if ([32,37,38,39,40].includes(e.keyCode))
+ e.preventDefault();
+ switch (e.keyCode)
+ {
+ case 37:
+ this.undo();
+ break;
+ case 39:
+ this.play();
+ break;
+ case 38:
+ this.gotoBegin();
+ break;
+ case 40:
+ this.gotoEnd();
+ break;
+ case 32:
+ this.flip();
+ break;
+ }
+ },
re_setVariables: function() {
this.endgameMessage = "";
this.orientation = this.game.mycolor || "w"; //default orientation for observed games
@@ -299,8 +325,16 @@ export default {
},
gotoBegin: function() {
this.vr.re_init(this.game.fenStart);
- this.cursor = -1;
- this.lastMove = null;
+ if (this.moves.length > 0 && this.moves[0].notation == "...")
+ {
+ this.cursor = 0;
+ this.lastMove = this.moves[0];
+ }
+ else
+ {
+ this.cursor = -1;
+ this.lastMove = null;
+ }
},
gotoEnd: function() {
this.gotoMove(this.moves.length-1);
@@ -311,3 +345,29 @@ export default {
},
};
+
+