X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fcomponents%2FBaseGame.vue;h=5c82b0b1573975e88df06dd4cf0089fb5d1e7a3d;hb=72ccbd6730241771e6ba86b6a5b62597b4c7e2f4;hp=6d9904e6004af57ceacd75f16dcb0a8e1fccb2d0;hpb=52a8ab55fed35fcbf8d00d4952fb32dd3535f5b7;p=vchess.git diff --git a/client/src/components/BaseGame.vue b/client/src/components/BaseGame.vue index 6d9904e6..5c82b0b1 100644 --- a/client/src/components/BaseGame.vue +++ b/client/src/components/BaseGame.vue @@ -1,27 +1,27 @@ @@ -51,6 +51,7 @@ export default { moves: [], cursor: -1, //index of the move just played lastMove: null, + gameHasEnded: false, //to avoid showing end message twice }; }, watch: { @@ -63,8 +64,11 @@ export default { this.play(this.game.moveToPlay, "receive", this.game.vname=="Dark"); }, "game.score": function(score) { - if (score != "*") - this.endGame(score, this.game.scoreMsg); + if (!this.gameHasEnded && score != "*") + { + // "false" says "don't bubble up": the parent already knows + this.endGame(score, this.game.scoreMsg, false); + } }, }, computed: { @@ -84,10 +88,37 @@ export default { this.re_setVariables(); }, methods: { + focusBg: function() { + // TODO: small blue border appears... + document.getElementById("baseGame").focus(); + }, + handleKeys: function(e) { + if ([32,37,38,39,40].includes(e.keyCode)) + e.preventDefault(); + switch (e.keyCode) + { + case 37: + this.undo(); + break; + case 39: + this.play(); + break; + case 38: + this.gotoBegin(); + break; + case 40: + this.gotoEnd(); + break; + case 32: + this.flip(); + break; + } + }, re_setVariables: function() { this.endgameMessage = ""; this.orientation = this.game.mycolor || "w"; //default orientation for observed games this.score = this.game.score || "*"; //mutable (if initially "*") + this.gameHasEnded = (this.score != "*"); this.moves = JSON.parse(JSON.stringify(this.game.moves || [])); // Post-processing: decorate each move with color + current FEN: // (to be able to jump to any position quickly) @@ -100,10 +131,20 @@ export default { vr_tmp.play(move); move.fen = vr_tmp.getFen(); }); + if (this.game.fenStart.indexOf(" b ") >= 0 || + (this.moves.length > 0 && this.moves[0].color == "b")) + { + // 'end' is required for Board component to check lastMove for e.p. + this.moves.unshift({color: "w", notation: "...", end: {x:-1,y:-1}}); + } const L = this.moves.length; this.cursor = L-1; this.lastMove = (L > 0 ? this.moves[L-1] : null); }, + gotoFenContent: function(event) { + this.$router.push("/analyze/" + this.game.vname + + "/?fen=" + event.target.innerText.replace(/ /g, "_")); + }, download: function() { const content = this.getPgn(); // Prepare and trigger download link @@ -162,12 +203,14 @@ export default { modalBox.checked = true; setTimeout(() => { modalBox.checked = false; }, 2000); }, - endGame: function(score, message) { + endGame: function(score, message, bubbleUp) { + this.gameHasEnded = true; this.score = score; if (!message) message = this.getScoreMessage(score); this.showEndgameMsg(score + " . " + message); - this.$emit("gameover", score); + if (bubbleUp) + this.$emit("gameover", score); }, animateMove: function(move) { let startSquare = document.getElementById(getSquareId(move.start)); @@ -249,7 +292,7 @@ export default { if (score != "*") { if (!this.analyze) - this.endGame(score); + this.endGame(score, undefined, true); else { // Just show score on screen (allow undo) @@ -282,8 +325,16 @@ export default { }, gotoBegin: function() { this.vr.re_init(this.game.fenStart); - this.cursor = -1; - this.lastMove = null; + if (this.moves.length > 0 && this.moves[0].notation == "...") + { + this.cursor = 0; + this.lastMove = this.moves[0]; + } + else + { + this.cursor = -1; + this.lastMove = null; + } }, gotoEnd: function() { this.gotoMove(this.moves.length-1); @@ -294,3 +345,29 @@ export default { }, }; + +