X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fbase_rules.js;h=c849626dd29a73213d138a8ea5692f9d3ad46559;hb=2fac4d67083700a1f1e85ed8662c176c24cdea6b;hp=6502679a3fb973fc326aa3aea2c4c90756fd6ab6;hpb=cb1165b46266a73b2a1f211a9c98470b1ceaacd3;p=vchess.git diff --git a/client/src/base_rules.js b/client/src/base_rules.js index 6502679a..c849626d 100644 --- a/client/src/base_rules.js +++ b/client/src/base_rules.js @@ -163,7 +163,6 @@ export const ChessRules = class ChessRules { // Check if FEN describes a board situation correctly static IsGoodFen(fen) { -console.log("ddd"); const fenParsed = V.ParseFen(fen); // 1) Check position if (!V.IsGoodPosition(fenParsed.position)) return false; @@ -1073,8 +1072,7 @@ console.log("ddd"); V.OnBoard(rx, ry) && this.board[rx][ry] != V.EMPTY && this.getPiece(rx, ry) == piece && - this.getColor(rx, ry) == color && - this.canTake([rx, ry], [x, y]) //for Paco-Sako (TODO: necessary?) + this.getColor(rx, ry) == color ) { return true; }