X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fbase_rules.js;h=37e756e9d141f8018e29103b5ac3e9ffc98b6abe;hb=0d5335de5c94d780e03ac0aa3279b731c69455cc;hp=52ec2c543d2de621b8c7d6fc0712d356f9a4bb72;hpb=305ede7ec3753fc669b7c86af5b5c5b2fc78a164;p=vchess.git diff --git a/client/src/base_rules.js b/client/src/base_rules.js index 52ec2c54..37e756e9 100644 --- a/client/src/base_rules.js +++ b/client/src/base_rules.js @@ -224,9 +224,11 @@ export const ChessRules = class ChessRules { const s = move.start, e = move.end; if ( - Math.abs(s.x - e.x) == 2 && s.y == e.y && - move.appear[0].p == V.PAWN + Math.abs(s.x - e.x) == 2 && + // Next conditions for variants like Atomic or Rifle, Recycle... + (move.appear.length > 0 && move.appear[0].p == V.PAWN) && + (move.vanish.length > 0 && move.vanish[0].p == V.PAWN) ) { return { x: (s.x + e.x) / 2, @@ -941,6 +943,7 @@ export const ChessRules = class ChessRules { } // Stop at the first move found + // TODO: not really, it explores all moves from a square but one would suffice. atLeastOneMove() { const color = this.turn; for (let i = 0; i < V.size.x; i++) { @@ -1284,8 +1287,8 @@ export const ChessRules = class ChessRules { } let candidates = [0]; - for (let j = 1; j < moves1.length && moves1[j].eval == moves1[0].eval; j++) - candidates.push(j); + for (let i = 1; i < moves1.length && moves1[i].eval == moves1[0].eval; i++) + candidates.push(i); return moves1[candidates[randInt(candidates.length)]]; }