X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fclient_OLD%2Fjavascripts%2Fvariants%2FWildebeest.js;fp=client%2Fclient_OLD%2Fjavascripts%2Fvariants%2FWildebeest.js;h=cb95318b64fe2c484663edfae972e1808d4f13af;hb=625022fdcf750f0aff8fcd699f7e9b89730e1d10;hp=0000000000000000000000000000000000000000;hpb=b955c65b942d09d24b5c3bed0d755d4f2f8f71f1;p=vchess.git diff --git a/client/client_OLD/javascripts/variants/Wildebeest.js b/client/client_OLD/javascripts/variants/Wildebeest.js new file mode 100644 index 00000000..cb95318b --- /dev/null +++ b/client/client_OLD/javascripts/variants/Wildebeest.js @@ -0,0 +1,287 @@ +class WildebeestRules extends ChessRules +{ + static getPpath(b) + { + return ([V.CAMEL,V.WILDEBEEST].includes(b[1]) ? "Wildebeest/" : "") + b; + } + + static get size() { return {x:10,y:11}; } + + static get CAMEL() { return 'c'; } + static get WILDEBEEST() { return 'w'; } + + static get PIECES() + { + return ChessRules.PIECES.concat([V.CAMEL,V.WILDEBEEST]); + } + + static get steps() + { + return Object.assign( + ChessRules.steps, //add camel moves: + {'c': [ [-3,-1],[-3,1],[-1,-3],[-1,3],[1,-3],[1,3],[3,-1],[3,1] ]} + ); + } + + static IsGoodEnpassant(enpassant) + { + if (enpassant != "-") + { + const squares = enpassant.split(","); + if (squares.length > 2) + return false; + for (let sq of squares) + { + const ep = V.SquareToCoords(sq); + if (isNaN(ep.x) || !V.OnBoard(ep)) + return false; + } + } + return true; + } + + // There may be 2 enPassant squares (if pawn jump 3 squares) + getEnpassantFen() + { + const L = this.epSquares.length; + if (!this.epSquares[L-1]) + return "-"; //no en-passant + let res = ""; + this.epSquares[L-1].forEach(sq => { + res += V.CoordsToSquare(sq) + ","; + }); + return res.slice(0,-1); //remove last comma + } + + // En-passant after 2-sq or 3-sq jumps + getEpSquare(moveOrSquare) + { + if (!moveOrSquare) + return undefined; + if (typeof moveOrSquare === "string") + { + const square = moveOrSquare; + if (square == "-") + return undefined; + let res = []; + square.split(",").forEach(sq => { + res.push(V.SquareToCoords(sq)); + }); + return res; + } + // Argument is a move: + const move = moveOrSquare; + const [sx,sy,ex] = [move.start.x,move.start.y,move.end.x]; + if (this.getPiece(sx,sy) == V.PAWN && Math.abs(sx - ex) >= 2) + { + const step = (ex-sx) / Math.abs(ex-sx); + let res = [{ + x: sx + step, + y: sy + }]; + if (sx + 2*step != ex) //3-squares move + { + res.push({ + x: sx + 2*step, + y: sy + }); + } + return res; + } + return undefined; //default + } + + getPotentialMovesFrom([x,y]) + { + switch (this.getPiece(x,y)) + { + case V.CAMEL: + return this.getPotentialCamelMoves([x,y]); + case V.WILDEBEEST: + return this.getPotentialWildebeestMoves([x,y]); + default: + return super.getPotentialMovesFrom([x,y]) + } + } + + // Pawns jump 2 or 3 squares, and promote to queen or wildebeest + getPotentialPawnMoves([x,y]) + { + const color = this.turn; + let moves = []; + const [sizeX,sizeY] = [V.size.x,V.size.y]; + const shiftX = (color == "w" ? -1 : 1); + const startRanks = (color == "w" ? [sizeX-2,sizeX-3] : [1,2]); + const lastRank = (color == "w" ? 0 : sizeX-1); + const finalPieces = x + shiftX == lastRank + ? [V.ROOK,V.KNIGHT,V.BISHOP,V.QUEEN] + : [V.PAWN]; + + if (this.board[x+shiftX][y] == V.EMPTY) + { + // One square forward + for (let piece of finalPieces) + moves.push(this.getBasicMove([x,y], [x+shiftX,y], {c:color,p:piece})); + if (startRanks.includes(x)) + { + if (this.board[x+2*shiftX][y] == V.EMPTY) + { + // Two squares jump + moves.push(this.getBasicMove([x,y], [x+2*shiftX,y])); + if (x==startRanks[0] && this.board[x+3*shiftX][y] == V.EMPTY) + { + // Three squares jump + moves.push(this.getBasicMove([x,y], [x+3*shiftX,y])); + } + } + } + } + // Captures + for (let shiftY of [-1,1]) + { + if (y + shiftY >= 0 && y + shiftY < sizeY + && this.board[x+shiftX][y+shiftY] != V.EMPTY + && this.canTake([x,y], [x+shiftX,y+shiftY])) + { + for (let piece of finalPieces) + { + moves.push(this.getBasicMove([x,y], [x+shiftX,y+shiftY], + {c:color,p:piece})); + } + } + } + + // En passant + const Lep = this.epSquares.length; + const epSquare = this.epSquares[Lep-1]; + if (!!epSquare) + { + for (let epsq of epSquare) + { + // TODO: some redundant checks + if (epsq.x == x+shiftX && Math.abs(epsq.y - y) == 1) + { + var enpassantMove = this.getBasicMove([x,y], [epsq.x,epsq.y]); + // WARNING: the captured pawn may be diagonally behind us, + // if it's a 3-squares jump and we take on 1st passing square + const px = (this.board[x][epsq.y] != V.EMPTY ? x : x - shiftX); + enpassantMove.vanish.push({ + x: px, + y: epsq.y, + p: 'p', + c: this.getColor(px,epsq.y) + }); + moves.push(enpassantMove); + } + } + } + + return moves; + } + + // TODO: wildebeest castle + + getPotentialCamelMoves(sq) + { + return this.getSlideNJumpMoves(sq, V.steps[V.CAMEL], "oneStep"); + } + + getPotentialWildebeestMoves(sq) + { + return this.getSlideNJumpMoves( + sq, V.steps[V.KNIGHT].concat(V.steps[V.CAMEL]), "oneStep"); + } + + isAttacked(sq, colors) + { + return super.isAttacked(sq, colors) + || this.isAttackedByCamel(sq, colors) + || this.isAttackedByWildebeest(sq, colors); + } + + isAttackedByCamel(sq, colors) + { + return this.isAttackedBySlideNJump(sq, colors, + V.CAMEL, V.steps[V.CAMEL], "oneStep"); + } + + isAttackedByWildebeest(sq, colors) + { + return this.isAttackedBySlideNJump(sq, colors, V.WILDEBEEST, + V.steps[V.KNIGHT].concat(V.steps[V.CAMEL]), "oneStep"); + } + + checkGameEnd() + { + // No valid move: game is lost (stalemate is a win) + return this.turn == "w" ? "0-1" : "1-0"; + } + + static get VALUES() { + return Object.assign( + ChessRules.VALUES, + {'c': 3, 'w': 7} //experimental + ); + } + + static get SEARCH_DEPTH() { return 2; } + + static GenRandInitFen() + { + let pieces = { "w": new Array(10), "b": new Array(10) }; + for (let c of ["w","b"]) + { + let positions = _.range(11); + + // Get random squares for bishops + camels (different colors) + let randIndexes = _.sample(_.range(6), 2).map(i => { return 2*i; }); + let bishop1Pos = positions[randIndexes[0]]; + let camel1Pos = positions[randIndexes[1]]; + // The second bishop (camel) must be on a square of different color + let randIndexes_tmp = _.sample(_.range(5), 2).map(i => { return 2*i+1; }); + let bishop2Pos = positions[randIndexes_tmp[0]]; + let camel2Pos = positions[randIndexes_tmp[1]]; + for (let idx of randIndexes.concat(randIndexes_tmp) + .sort((a,b) => { return b-a; })) //largest indices first + { + positions.splice(idx, 1); + } + + let randIndex = _.random(6); + let knight1Pos = positions[randIndex]; + positions.splice(randIndex, 1); + randIndex = _.random(5); + let knight2Pos = positions[randIndex]; + positions.splice(randIndex, 1); + + randIndex = _.random(4); + let queenPos = positions[randIndex]; + positions.splice(randIndex, 1); + + // Random square for wildebeest + randIndex = _.random(3); + let wildebeestPos = positions[randIndex]; + positions.splice(randIndex, 1); + + let rook1Pos = positions[0]; + let kingPos = positions[1]; + let rook2Pos = positions[2]; + + pieces[c][rook1Pos] = 'r'; + pieces[c][knight1Pos] = 'n'; + pieces[c][bishop1Pos] = 'b'; + pieces[c][queenPos] = 'q'; + pieces[c][camel1Pos] = 'c'; + pieces[c][camel2Pos] = 'c'; + pieces[c][wildebeestPos] = 'w'; + pieces[c][kingPos] = 'k'; + pieces[c][bishop2Pos] = 'b'; + pieces[c][knight2Pos] = 'n'; + pieces[c][rook2Pos] = 'r'; + } + return pieces["b"].join("") + + "/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/" + + pieces["w"].join("").toUpperCase() + + " w 1111 -"; + } +}