X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=base_rules.js;h=f73700b844571d8ced5f42ef79fb914292c2e3dd;hb=c4e9bb928964d723ee624a449c3342e2ef9140f8;hp=20ff25eb874e91a26c9963133a2e0dfbf0723034;hpb=d621e620e7b568df94c53611f6c71ab318f4ffe3;p=xogo.git diff --git a/base_rules.js b/base_rules.js index 20ff25e..f73700b 100644 --- a/base_rules.js +++ b/base_rules.js @@ -372,6 +372,11 @@ export default class ChessRules { constructor(o) { this.options = o.options; + // Fill missing options (always the case if random challenge) + (V.Options.select || []).concat(V.Options.input || []).forEach(opt => { + if (this.options[opt.variable] === undefined) + this.options[opt.variable] = opt.defaut; + }); this.playerColor = o.color; this.afterPlay = o.afterPlay; //trigger some actions after playing a move @@ -528,7 +533,6 @@ export default class ChessRules { this.initMouseEvents(); const chessboard = document.getElementById(this.containerId).querySelector(".chessboard"); - new ResizeObserver(this.rescale).observe(chessboard); } re_drawBoardElements() { @@ -583,8 +587,7 @@ export default class ChessRules { let board = ` - `; + class="chessboard_SVG">`; for (let i=0; i < this.size.x; i++) { for (let j=0; j < this.size.y; j++) { const ii = (flipped ? this.size.x - 1 - i : i); @@ -593,16 +596,18 @@ export default class ChessRules { if (this.enlightened && !this.enlightened[ii][jj]) classes += " in-shadow"; // NOTE: x / y reversed because coordinates system is reversed. - board += ``; + board += ` + `; } } - board += ""; + board += ""; return board; } @@ -766,24 +771,24 @@ export default class ChessRules { } } - // After resize event: no need to destroy/recreate pieces - rescale() { - const container = document.getElementById(this.containerId); - if (!container) - return; //useful at initial loading - let chessboard = container.querySelector(".chessboard"); + // Resize board: no need to destroy/recreate pieces + rescale(mode) { + let chessboard = + document.getElementById(this.containerId).querySelector(".chessboard"); const r = chessboard.getBoundingClientRect(); - const newRatio = r.width / r.height; - let newWidth = r.width, - newHeight = r.height; - if (newRatio > this.size.ratio) { - newWidth = r.height * this.size.ratio; - chessboard.style.width = newWidth + "px"; - } - else if (newRatio < this.size.ratio) { - newHeight = r.width / this.size.ratio; - chessboard.style.height = newHeight + "px"; - } + const multFact = (mode == "up" ? 1.05 : 0.95); + let [newWidth, newHeight] = [multFact * r.width, multFact * r.height]; + // Stay in window: + if (newWidth > window.innerWidth) { + newWidth = window.innerWidth; + newHeight = newWidth / this.size.ratio; + } + if (newHeight > window.innerHeight) { + newHeight = window.innerHeight; + newWidth = newHeight * this.size.ratio; + } + chessboard.style.width = newWidth + "px"; + chessboard.style.height = newHeight + "px"; const newX = (window.innerWidth - newWidth) / 2; chessboard.style.left = newX + "px"; const newY = (window.innerHeight - newHeight) / 2; @@ -967,10 +972,15 @@ export default class ChessRules { curPiece.remove(); }; + const wheelResize = (e) => { + this.rescale(e.deltaY < 0 ? "up" : "down"); + }; + if ('onmousedown' in window) { document.addEventListener("mousedown", mousedown); document.addEventListener("mousemove", mousemove); document.addEventListener("mouseup", mouseup); + document.addEventListener("wheel", wheelResize); } if ('ontouchstart' in window) { // https://stackoverflow.com/a/42509310/12660887