X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=fb75f95d3207359b36b6a55996c3bf122da54c2d;hb=e2d2b49c4b8f5228126991ac5cf41086a51a4285;hp=bcda2e84c6ec783b97e5da0adbe38de4a4ddba67;hpb=a6abf094c35a26019e47fea21302c4be32ff030b;p=vchess.git diff --git a/TODO b/TODO index bcda2e84..fb75f95d 100644 --- a/TODO +++ b/TODO @@ -1,4 +1,9 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) +newmove received on mygames page should be added to storage if gtype == "live" +and, on game page "mconnect" events => send newmove to them (better than current setup) +also, mygames page should ask lastate infos to connected players if any (where it's not my turn) +(maybe in component GameList, if g.type == "live" ...) + +Color black wildebeest and camels pieces in white instead of transparent. + +Saw once a "double challenge" bug, one anonymous and a second one logged +Both were asked a challenge probably, and both challenges added as different ones.