X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=fb75f95d3207359b36b6a55996c3bf122da54c2d;hb=e2d2b49c4b8f5228126991ac5cf41086a51a4285;hp=4c56740240c4f75847e82a646bb1b5fc7e319384;hpb=0cd8f2bdfe04a0bd880ee48ef2dcce24728536ee;p=vchess.git diff --git a/TODO b/TODO index 4c567402..fb75f95d 100644 --- a/TODO +++ b/TODO @@ -1,3 +1,9 @@ -For animation, moves should contains "moving" and "fading" maybe... -Depth 2 or 3 depending on variant and if we detect smartphone or not? -(static get SEARCH_DEPTH() { return 2; }) +newmove received on mygames page should be added to storage if gtype == "live" +and, on game page "mconnect" events => send newmove to them (better than current setup) +also, mygames page should ask lastate infos to connected players if any (where it's not my turn) +(maybe in component GameList, if g.type == "live" ...) + +Color black wildebeest and camels pieces in white instead of transparent. + +Saw once a "double challenge" bug, one anonymous and a second one logged +Both were asked a challenge probably, and both challenges added as different ones.