X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=efdd2596182f853750fa9661e4e350d77778a79c;hb=edcd679ab1fe609641451586ef1e9484925c4f83;hp=372fb25b383225a6ee0e187046cce9839187dd8c;hpb=4b3539364e8fea527158f4ba27db1c0870ffd2fc;p=vchess.git diff --git a/TODO b/TODO index 372fb25b..efdd2596 100644 --- a/TODO +++ b/TODO @@ -1,4 +1,24 @@ -For animation, moves should contains "moving" and "fading" maybe... -Depth 2 or 3 depending on variant and if we detect smartphone or not? -(static get SEARCH_DEPTH() { return 2; }) -Sur page d'accueil lien "contact" avec mail + instrus en cas de bug +Finish rules translation in Spanish + improve existing ones +Design: final touch (gain extra space on top, using space on the right) +Crazyhouse: center reserves, grey if zero available, numbers superimposed +Promotions: increase pieces sizes, better background. +Code: use two spaces instead of tabs, everywhere. +Increase code line length to 100 or more? +(http://katafrakt.me/2017/09/16/80-characters-line-length-limit/) +Chat button should be more apparent after game ends (color ?) +Reinforce security for problems upload (how ?) +The mode switch between human/computer/friend (+ problem) is a mess +(example: finished computer game, ongoing friend game, reload, friend game is unreachable) + +Later: +Let choice of time control, allow correspondance play, several games at the same time +==> need to use indexedDB instead of localStorage. Maybe with Dexie https://dexie.org/ +Each user would have a unique identifier stored in the client DB. +Allow to cancel games (if opponent doesn't connect again) +Identity would be browser-based: different games on smartphone, home computer, work computer... (why not ?) +Index might still look the same, and variant page would have another tab "Games" +==> running, and finished (which can be deleted from local memory) +(A true analysis mode could be implemented also, to navigate in completed games --> use a button) +Allow challenging a specific player (by his chosen name) +But keep the random pairings as main playing way + always playing in ZEN mode, +except when accepting an individual challenge.