X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=ecc877a4d31837400955cdd62339000d7d8285a8;hb=5e1bc6519d4c81aeac40aec7390c64c913cbf566;hp=7bcb36fd917c0e4f35c220e5f64e86f57694ff19;hpb=a97bdbda4ecf83645d409b717e36828784d1450d;p=vchess.git diff --git a/TODO b/TODO index 7bcb36fd..ecc877a4 100644 --- a/TODO +++ b/TODO @@ -1,18 +1,21 @@ -# Functionality: -On Game page "mconnect" events => - send lastate to them (because they have the game infos) or just "your turn" - if their turn - remember them to send next "newmove" (or just "it's your turn") later - if not their turn - (=> listen for "mdisconnect" as well) -From MyGames page: send "mconnect" to all online players (me included: potential multi-tabs) - When quit, send mdisconnect (relayed by server if no other MyGames tab). -And remove current "notify through newmove" on server in sockets.js +# New variants +Finish https://www.chessvariants.com/mvopponent.dir/dynamo.html +https://echekk.fr/spip.php?page=article&id_article=599 -# Images: -Color black wildebeest and camels pieces in white instead of transparent. -Color white grasshoppers as well. Adjust wormholes color and size. -Better "Check3" king images: just horizontal red bars maybe (1 to 3). -Center king image for Knightmate variant. +Colorbound +https://www.chessvariants.com/d.betza/chessvar/dan/colclob.html +https://en.wikipedia.org/wiki/Grotesque_(chess) (fun) -# Misc: -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. +Maxima, Interweave, Roccoco +https://www.chessvariants.com/other.dir/rococo.html +https://www.chessvariants.com/dpieces.dir/maxima/maxima.html +https://www.chessvariants.com/other.dir/interweave.html + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer, can capture enemy. +http://www.strategems.net/sections/fairy_defs.html +Having captured, a unit must immediately, as part of its move, play a non-capturing move, using ONLY the powers of movement of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a Take & Make move. Checks are as in normal chess: after the notional capture of the checked King, the checking unit does not move away from the King’s square. + +Chakart :) + +https://en.wikipedia.org/wiki/Fairy_chess_piece