X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=ecc877a4d31837400955cdd62339000d7d8285a8;hb=5e1bc6519d4c81aeac40aec7390c64c913cbf566;hp=1c5f4a6b5fbf4176922f1157719c7d385d40ef65;hpb=2ebba5c0c4124b4c899b32c586a6880f30bf77f3;p=vchess.git diff --git a/TODO b/TODO index 1c5f4a6b..ecc877a4 100644 --- a/TODO +++ b/TODO @@ -1,23 +1,21 @@ -# Functionality: -On Game page "mconnect" events => - send lastate to them (because they have the game infos) or just "your turn" - if their turn - remember them to send next "newmove" (or just "it's your turn") later - if not their turn - (=> listen for "mdisconnect" as well) -From MyGames page: send "mconnect" to all online players (me included: potential multi-tabs) - When quit, send mdisconnect (relayed by server if no other MyGames tab). -And remove current "notify through newmove" on server in sockets.js +# New variants +Finish https://www.chessvariants.com/mvopponent.dir/dynamo.html +https://echekk.fr/spip.php?page=article&id_article=599 -Analyse mode when launched from a position: should keep orientation ---> $route query param, "side=w or b" +Colorbound +https://www.chessvariants.com/d.betza/chessvar/dan/colclob.html +https://en.wikipedia.org/wiki/Grotesque_(chess) (fun) -# Misc: -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. +Maxima, Interweave, Roccoco +https://www.chessvariants.com/other.dir/rococo.html +https://www.chessvariants.com/dpieces.dir/maxima/maxima.html +https://www.chessvariants.com/other.dir/interweave.html -# New variants -8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s -https://www.chessvariants.com/rules/8-piece-chess -Eightpieces : non-symmetric -Sym8pieces : symmetric (960) +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer, can capture enemy. +http://www.strategems.net/sections/fairy_defs.html +Having captured, a unit must immediately, as part of its move, play a non-capturing move, using ONLY the powers of movement of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a Take & Make move. Checks are as in normal chess: after the notional capture of the checked King, the checking unit does not move away from the King’s square. + +Chakart :) -+ Maxima, Interweave, Roccoco, Dynamo, Synchrone, Cannibal (force captures) +https://en.wikipedia.org/wiki/Fairy_chess_piece