X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=TODO;h=e9d0cc5ae6f2e05930316d9484d4eed7355bbb74;hb=305ede7ec3753fc669b7c86af5b5c5b2fc78a164;hp=d83d5e08be401a54331248f0c589ea2f93bd54a2;hpb=9775362ba2f044ba65786a8723b6453aa917610e;p=vchess.git diff --git a/TODO b/TODO index d83d5e08..1a566ad6 100644 --- a/TODO +++ b/TODO @@ -1,6 +1,18 @@ -Styles must be improved (full width for smartphones, selectable text for PGN...) -Tooltip text should fade (even when mouse stay on it, especially for small screens) -Checkered stage 2: switch button at reserve position. -If a played disconnect right after opponent sent a move, it might be never received: secure this -Think about non-conventional variants with 2 kings for example: undercheck highlight? - --> underCheck should return a vector in this case. Adapt. +# New variants +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Maxima, Interweave, Roccoco + +Synchrone Chess: allow to anticipate en-passant capture as well :) + +Dynamo chess